N-C

Bosnia & Herzegovina
On FACEIT since 2020 410 matches tracked 115 matches in 30 days
ELO ▼ 390
2,191
30-day peak: 2,640
Rank EU
#146,024
Bosnia & Herzegovina #482 in Bosnia & Herzegovina
Last updated:

How does N-C play?

Rating 1.05 (from 386 matches) K/R 0.77 ADR 89.4 from 410 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 386 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
ClutcherEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (331 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Strength
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 92%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 79%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so slightly below the average (49%).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 1.05+0.02 · Ø 1.03 better than 58%
Pistol kills per match 3.1
Knife kills 2 in 410 matches

Impact

Average
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 52%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 55%
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 71x 4K, 9 aces in 331 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 94%
Utility damage per round 5.6+1.3 · Ø 4.3 better than 82%
Enemies flashed per round 0.12−0.17 · Ø 0.29 better than 9%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Rating at 1.04, ADR at 88.2, Headshots at 47%
▼ Got worse
K/R −0.04, Win rate −5 pp, ELO −202

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: June 2026 with 0.84. Last 3 months: 0.76 (at the start 0.80). Just above the average (0.74).

Patterns

From the last 410 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −185 ELO
86 matches · 38% win rate
On Mirage −50 ELO
126 matches · 48% win rate
On Wednesdays −23 ELO, win rate 43%

N-C loses the most ELO in match 1 of the day: −185 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 50 · Mirage
  3. Recorded match no. 250 · Dust 2
  4. Highest rating in a match: 2.23 · Dust 2

Maps in detail

from the last 410 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage126
48% better than 37%
0.80 better than 76%
92.3 better than 90%
1.10 better than 72%
47% of 721 duels better than 27%
46% of 57 situations better than 73%
Dust 275
48% better than 40%
0.83 better than 84%
94.5 better than 94%
1.10 better than 72%
53% of 312 duels better than 60%
44% of 25 situations better than 71%
Ancient73
56% better than 64%
0.80 better than 77%
91.7 better than 91%
1.08 better than 66%
52% of 402 duels right on the average
52% of 46 situations better than 86%
Inferno49
37% better than 12%
0.70 better than 25%
83.6 better than 52%
0.94 better than 17%
48% of 264 duels better than 25%
48% of 25 situations better than 78%
Anubis40
53% better than 57%
0.77 better than 66%
91.2 better than 91%
1.03 right on the average
50% of 212 duels better than 42%
19% of 21 situations better than 10%
Cache16
44% -
0.81 -
92.4 -
1.08-
56% of 103 duels -
25% of 4 situations -
Nuke9
44% -
0.82 -
92.4 -
1.12-
59% of 41 duels -
67% of 3 situations -
Aim_redline_faceit3
67% -
0.62 -
71.5 -
0.97-
59% of 56 duels -
60% of 53 situations -
Usp_windrose3
67% -
0.57 -
57.8 -
0.95-
57% of 68 duels -
57% of 68 situations -

Compared with players on the same level who have at least 15 matches on the map.

How N-C plays

Across 410 matches N-C averages K/R 0.77 and ADR 89.4; the rating across the 386 rated matches is 1.05. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 24% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 47% headshots. The strongest map is Ancient with a 56% win rate in 73 matches. In 170 of 386 matches the rating was 1.10 or higher (44%), in 133 it was below 0.90. In 331 matches with detailed stats: 71 4Ks and 9 aces. Best month by rating: July 2026 at 1.13. N-C loses the most ELO in match 1 of the day (−185 ELO, win rate 38%). Things go best on Ancient (+197 ELO, win rate 56%). Match no. 3 of the day goes best: 54% win rate, +94 ELO. Got weaker: K/R −0.04, Win rate −5 pp, ELO −202. Unchanged in recent months: Rating at 1.04, ADR at 88.2, Headshots at 47%. Last 30 days: 115 matches, win rate 39%, net ELO +19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.