MyTreEm

Russia
On FACEIT since 2025 325 matches tracked 51 matches in 30 days
ELO
2,212
Peak across recorded matches: 2,436
Rank SEA ▼ 1,384 places
#3,172
Russia #114 in Russia
30 days · prev. #1,788 · best #1,750
Last updated:

How does MyTreEm play?

Rating 1.02 (from 321 matches) K/R 0.74 ADR 79.1 from 325 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 325 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (302 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 55%+4 pp · Ø 51% better than 81%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 29%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 86%
AWP share of kills 15%+3 pp · Ø 12% better than 75%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.0
Knife kills 5 in 325 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 59%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 41x 4K, 4 aces in 302 matches

Utility and deaths

Average
Nades, flashes and deaths

3.5 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 32%
Enemies flashed per round 0.30+0.02 · Ø 0.28 better than 55%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, Rating at 1.01, ADR at 78.8, Headshots at 56%
▼ Got worse
Win rate −3 pp, ELO −102

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: November 2026 with 0.76. Last 3 months unchanged at 0.74. Right on the average (0.74).

Patterns

From the last 325 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −73 ELO
32 matches · 53% win rate
In match 2 of the day −25 ELO
54 matches · 41% win rate
Between 12:00 and 18:00 −23 ELO, win rate 42%
On Mondays −25 ELO, win rate 39%

MyTreEm loses the most ELO on Inferno: −73 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Recorded match no. 250 · Mirage
  3. Highest rating in a match: 2.49 · Ancient
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 325 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage142
45% better than 27%
0.74 right on the average
79.0 better than 41%
1.02 better than 48%
56% of 562 duels better than 78%
34% of 85 situations better than 41%
Dust 272
51% better than 51%
0.72 better than 40%
76.2 better than 25%
1.00 better than 38%
49% of 299 duels better than 38%
43% of 49 situations better than 63%
Anubis32
56% better than 64%
0.78 better than 70%
80.2 better than 47%
1.10 better than 73%
54% of 141 duels better than 67%
37% of 19 situations better than 47%
Inferno32
53% better than 54%
0.71 better than 32%
81.0 better than 43%
0.98 better than 24%
62% of 137 duels better than 88%
33% of 15 situations better than 36%
Ancient31
48% better than 38%
0.76 better than 60%
81.9 better than 54%
1.03 right on the average
62% of 121 duels better than 94%
23% of 26 situations better than 15%
Cache11
36% -
0.74 -
81.9 -
0.99-
52% of 50 duels -
25% of 4 situations -
Nuke5
60% -
0.72 -
79.9 -
0.97-
48% of 27 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MyTreEm plays

Across 325 matches MyTreEm averages K/R 0.74 and ADR 79.1; the rating across the 321 rated matches is 1.02. Biggest strength: Headshot rate at 56%, better than 86% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 56% headshots. The strongest map is Anubis with a 56% win rate in 32 matches. In 123 of 325 matches the rating was 1.10 or higher (38%), in 120 it was below 0.90. In 302 matches with detailed stats: 41 4Ks and 4 aces. Best month by rating: November 2026 at 1.04. MyTreEm loses the most ELO on Inferno (−73 ELO, win rate 53%). Things go best on Dust 2 (+150 ELO, win rate 51%). Match no. 4 of the day goes best: 58% win rate, +49 ELO. Got weaker: Win rate −3 pp, ELO −102. Unchanged in recent months: K/R at 0.74, Rating at 1.01, ADR at 78.8, Headshots at 56%. Last 30 days: 51 matches, win rate 47%, net ELO −21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.