Mr_e3

Uzbekistan
On FACEIT since 2026 32 matches tracked 32 matches in 30 days
Last updated:

How does Mr_e3 play?

Rating 0.97 K/R 0.73 ADR 81.0 from 32 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 32 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 13% good 1.10 to 1.29 9% normal 0.90 to 1.09 22% weak 0.75 to 0.89 25% very weak below 0.75 25%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 4 average. More first kills per match than the level 4 average. Rarely on the AWP.
Multi-killsEntryRifler
better than most on level 4 about average weaker than most
Level 4

Compared with 975 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 84%
Opening duels won 46%−4 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 14%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 98%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so just above the average (43%).

Headshot rate 44%+1 pp · Ø 43% better than 59%
AWP share of kills 0%−12 pp · Ø 12% better than 2%
K/D 0.96−0.02 · Ø 0.98 better than 58%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.2% of rounds and so clearly below the average (12.7%).

2K rounds 11.2%−1.5 pp · Ø 12.7% better than 19%
3K rounds 3.2%−0.7 pp · Ø 3.9% better than 36%
MVPs per match 2.1−0.1 · Ø 2.2 better than 58%
4Ks and aces 9x 4K, 0 aces in 32 matches

Utility and deaths

Average
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.23).

Utility hit rate 35%+1 pp · Ø 34% better than 56%
Utility damage per round 2.7−1.0 · Ø 3.7 better than 27%
Enemies flashed per round 0.06−0.17 · Ø 0.23 better than 5%
Deaths per round 76%+3 pp · Ø 73% better than 25%

Progress

One value per month, dashed line is the level 4 average
Whether Mr_e3 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 32 matches, all from the last 3 months.

Kills per round (K/R)

0.71
OctNov

Patterns

Soon this shows where Mr_e3 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Inferno with 7 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 3 wins in a row · Inferno
  2. Most kills in a match: 30 · Anubis
  3. Highest rating in a match: 1.87 · Ancient

Maps in detail

from the last 32 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno7
29% -
0.79 -
83.1 -
1.08-
47% of 36 duels -
25% of 4 situations -
Anubis6
33% -
0.86 -
91.3 -
1.11-
58% of 36 duels -
0% of 1 situations -
Cache5
80% -
0.57 -
69.7 -
0.74-
41% of 27 duels -
0% of 3 situations -
Ancient4
75% -
0.87 -
93.6 -
1.21-
48% of 21 duels -
100% of 1 situations -
Dust 24
25% -
0.65 -
72.0 -
0.87-
57% of 23 duels -
0% of 2 situations -
Mirage3
0% -
0.55 -
68.5 -
0.70-
29% of 24 duels -
100% of 1 situations -
Nuke3
0% -
0.76 -
86.1 -
0.99-
33% of 12 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Mr_e3 plays

Across 32 matches Mr_e3 averages K/R 0.73, ADR 81.0 and a rating of 0.97. Biggest strength: Rounds with first kill at 12%, better than 84% of level 4 players. Most room to improve: Clutch 1v1 won at 29%, better than only 14% of level 4 players. Averages 15.8 kills per match with 44% headshots. In 9 of 32 matches the rating was 1.10 or higher (28%), in 16 it was below 0.90. In 32 matches with detailed stats: 9 4Ks and 0 aces. Last 30 days: 32 matches, win rate 38%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.