Mr_Manatee
Name history of Mr_Manatee
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Mr_Manatee play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (53 matches).
Compared with 12,146 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so slightly below the average (52%).
Clutch
Average60% of 1v1s won and so well above the average (39%).
Weapons and aim
Average55% headshots and so clearly above the average (52%).
Impact
AverageExactly 2 kills in 15.0% of rounds and so clearly above the average (13.5%).
Utility and deaths
Weakness0.17 enemies flashed per round and so well below the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageOct to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.83. Last 3 months: 0.71 (at the start 0.78). Slightly below the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.15. Last 3 months: 0.98 (at the start 1.10). Clearly below the average (1.05).
Damage per round (ADR)
Best month: August 2026 with 84.1. Last 3 months: 77.1 (at the start 79.8). Slightly below the average (81.3).
Share of headshot kills
Best month: July 2026 with 64%. Last 3 months: 56% (at the start 55%). Clearly above the average (52%).
Matches won (win rate)
Best month: August 2026 with 74%. Last 3 months: 47% (at the start 48%). Clearly below the average (52%).
Best month: August 2026 with 2,975. Last 3 months: 2,861 (at the start 2,869).
Rounds with first kill
Best month: November 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 67%.
Patterns
From the last 119 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Mr_Manatee loses the most ELO in match 2 of the day: −67 ELO, 41% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Ancient
- Highest rating in a match: 1.77 · Nuke
- Longest win streak: 10 wins in a row · Mirage
- Most kills in a match: 31 · Anubis
Maps in detail
from the last 119 matchesCompared with players on the same level who have at least 15 matches on the map.
How Mr_Manatee plays
Across 119 matches Mr_Manatee averages K/R 0.76 and ADR 79.1; the rating across the 72 rated matches is 1.05. Biggest strength: Clutch 1v1 won at 60%, better than 99% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 16% of level 10 · 2,750-2,999 ELO players. Averages 16.8 kills per match with 55% headshots. The strongest map is Dust 2 with a 60% win rate in 30 matches. In 32 of 72 matches the rating was 1.10 or higher (44%), in 22 it was below 0.90. In 53 matches with detailed stats: 9 4Ks and 3 aces. Best month by rating: August 2026 at 1.15. Mr_Manatee loses the most ELO in match 2 of the day (−67 ELO, win rate 41%). Things go best in match 1 of the day (+231 ELO, win rate 53%). Match no. 1 of the day goes best: 53% win rate, +231 ELO. Got weaker: K/R −0.07, Rating −0.12. Unchanged in recent months: ADR at 77.1, Headshots at 56%, Win rate at 47%, ELO at 2,861. Last 30 days: 29 matches, win rate 48%, net ELO −8.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.