MrNaked

Kuwait
On FACEIT since 2025 114 matches tracked 32 matches in 30 days
Last updated:

How does MrNaked play?

Rating 0.94 K/R 0.66 ADR 72.3 from 114 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.61 ConsistencyShare of matches with a rating of 0.90 or higher. 42%
Rating distribution from 114 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 13% good 1.10 to 1.29 10% normal 0.90 to 1.09 9% weak 0.75 to 0.89 11% very weak below 0.75 47%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
Multi-killsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 87%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 0.89−0.14 · Ø 1.03 better than 8%
Pistol kills per match 2.0
Knife kills 1 in 114 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.0% of rounds and so well below the average (13.4%).

2K rounds 11.0%−2.4 pp · Ø 13.4% better than 4%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 28%
MVPs per match 2.1−0.2 · Ø 2.3 better than 25%
4Ks and aces 27x 4K, 3 aces in 114 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 40%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.27, Rating +0.46, ADR +22.3, Headshots +15 pp, Win rate +19 pp, ELO +1,204, First kills +5 pp, Clutch 1v1 +9 pp
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

1.05
JunJulAugSepOctNov

Best month: October 2026 with 1.05. Last 3 months: 0.79 (at the start 0.52). Clearly above the average (0.74).

Patterns

From the last 114 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −30 ELO
26 matches · 69% win rate
On Dust 2 −21 ELO
31 matches · 52% win rate
Between 0:00 and 6:00 +33 ELO, win rate 42%
On Sundays −30 ELO, win rate 55%

MrNaked loses the most ELO on Mirage: −30 ELO, 69% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Highest rating in a match: 2.64 · Inferno
  3. Reached level 10 · Mirage
  4. Most kills in a match: 37 · Mirage
  5. Longest win streak: 11 wins in a row · Anubis

Maps in detail

from the last 114 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 231
52% right on the average
0.49 better than 1%
54.8 better than 1%
0.69 better than 1%
38% of 93 duels better than 3%
36% of 11 situations better than 44%
Mirage26
69% better than 95%
0.72 better than 40%
78.9 better than 40%
1.01 better than 43%
48% of 112 duels better than 31%
58% of 12 situations better than 93%
Inferno18
83% better than 99%
0.78 better than 68%
85.2 better than 65%
1.16 better than 80%
54% of 74 duels better than 59%
57% of 7 situations better than 88%
Ancient16
75% better than 98%
0.85 better than 91%
90.2 better than 88%
1.23 better than 95%
47% of 62 duels better than 28%
33% of 9 situations better than 36%
Anubis7
43% -
0.49 -
57.6 -
0.68-
60% of 10 duels -
25% of 4 situations -
Cache7
71% -
0.79 -
81.4 -
1.18-
52% of 29 duels -
50% of 4 situations -
Nuke7
57% -
0.51 -
63.6 -
0.70-
31% of 32 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MrNaked plays

Across 114 matches MrNaked averages K/R 0.66, ADR 72.3 and a rating of 0.94. Biggest strength: Clutch 1v1 won at 46%, better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 72.3, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 13.6 kills per match with 45% headshots. The strongest map is Inferno with a 83% win rate in 18 matches. In 38 of 114 matches the rating was 1.10 or higher (33%), in 66 it was below 0.90. In 114 matches with detailed stats: 27 4Ks and 3 aces. Best month by rating: October 2026 at 1.55. MrNaked loses the most ELO on Mirage (−30 ELO, win rate 69%). Things go best from match 5 of the day (±0 ELO, win rate 72%). From match no. 5 of the day on, things go best: 72% win rate. Improved over the last three months: K/R +0.27, Rating +0.46, ADR +22.3, Headshots +15 pp, Win rate +19 pp, ELO +1,204, First kills +5 pp, Clutch 1v1 +9 pp. Last 30 days: 32 matches, win rate 81%, net ELO +18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.