MrMirage

Poland
On FACEIT since 2017 307 matches tracked 59 matches in 30 days
ELO ▼ 41
2,085
30-day peak: 2,185
Rank EU
#196,598
Poland #11,187 in Poland
Last updated:

How does MrMirage play?

Rating 0.93 (from 305 matches) K/R 0.66 ADR 72.3 from 307 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 305 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 13% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 34%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (222 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so clearly below the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 31%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.93−0.10 · Ø 1.03 better than 15%
Pistol kills per match 2.4
Knife kills 28 in 307 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.8% of rounds and so well below the average (4.1%).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 25%
3K rounds 2.8%−1.3 pp · Ø 4.1% better than 6%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 32x 4K, 4 aces in 222 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.5+0.2 · Ø 4.3 better than 59%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 71%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp, ELO +352
= Stayed the same
K/R at 0.67, Rating at 0.94, ADR at 72.3, Win rate at 49%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.64
JunJulAugSepOctNov

Best month: August 2026 with 0.67. Last 3 months: 0.67 (at the start 0.65). Clearly below the average (0.74).

Patterns

From the last 307 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −96 ELO
21 matches · 38% win rate
In match 3 of the day −54 ELO
34 matches · 32% win rate
On Ancient −32 ELO
38 matches · 42% win rate

MrMirage loses the most ELO on Inferno: −96 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Recorded match no. 250 · Mirage
  3. Reached level 10 · Nuke
  4. Longest win streak: 7 wins in a row · Nuke
  5. Highest rating in a match: 2.06 · Mirage

Maps in detail

from the last 307 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage116
48% better than 37%
0.70 better than 31%
74.7 better than 21%
0.99 better than 37%
49% of 445 duels better than 37%
38% of 73 situations right on the average
Anubis61
64% better than 85%
0.69 better than 25%
77.6 better than 33%
1.00 better than 38%
54% of 272 duels better than 67%
36% of 36 situations better than 44%
Dust 245
38% better than 12%
0.58 better than 1%
66.9 better than 2%
0.81 better than 1%
43% of 188 duels better than 12%
31% of 32 situations better than 29%
Ancient38
42% better than 18%
0.61 better than 3%
67.7 better than 2%
0.87 better than 7%
47% of 119 duels better than 25%
34% of 35 situations better than 42%
Inferno21
38% better than 9%
0.65 better than 11%
68.1 better than 3%
0.90 better than 9%
39% of 71 duels better than 3%
15% of 13 situations better than 7%
Cache14
64% -
0.62 -
70.9 -
0.83-
51% of 65 duels -
67% of 6 situations -
Nuke12
58% -
0.68 -
68.7 -
0.95-
37% of 41 duels -
30% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MrMirage plays

Across 307 matches MrMirage averages K/R 0.66 and ADR 72.3; the rating across the 305 rated matches is 0.93. Most room to improve: 3K rounds at 2.8%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 14.4 kills per match with 46% headshots. The strongest map is Anubis with a 64% win rate in 61 matches. In 83 of 305 matches the rating was 1.10 or higher (27%), in 152 it was below 0.90. In 222 matches with detailed stats: 32 4Ks and 4 aces. Best month by rating: August 2026 at 0.96. MrMirage loses the most ELO on Inferno (−96 ELO, win rate 38%). Things go best on Anubis (+127 ELO, win rate 64%). Match no. 1 of the day goes best: 60% win rate, −15 ELO. Improved over the last three months: Headshots +2 pp, ELO +352. Unchanged in recent months: K/R at 0.67, Rating at 0.94, ADR at 72.3, Win rate at 49%. Last 30 days: 59 matches, win rate 54%, net ELO +385.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.