MrCApucino99

Romania
161 matches tracked 20 matches in 30 days
Last updated:

How does MrCApucino99 play?

Rating 1.19 (from 126 matches) K/R 0.82 ADR 86.9 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 126 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 32% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 6% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
AWPerMulti-killsEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

Level 9

Compared with 1,589 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 57%+6 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

22% of 1v2s won and so right on the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 49%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 33%+22 pp · Ø 11% better than 98%
K/D 1.14+0.12 · Ø 1.02 better than 89%
Pistol kills per match 3.2
Knife kills 4 in 161 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.8% of rounds and so well above the average (13.3%).

2K rounds 15.8%+2.5 pp · Ø 13.3% better than 95%
3K rounds 5.4%+1.4 pp · Ø 4.0% better than 92%
MVPs per match 2.4+0.1 · Ø 2.3 better than 66%
4Ks and aces 18x 4K, 3 aces in 61 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.05 enemies flashed per round and so well below the average (0.28).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 1.6−2.6 · Ø 4.2 better than 2%
Enemies flashed per round 0.05−0.23 · Ø 0.28 better than 2%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.08, ADR +5.3, ELO +52
= Stayed the same
Rating at 1.22, Headshots at 49%, Win rate at 48%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Mar to Aug 2026.

Kills per round (K/R)

0.82
MarAprMayJunJulAugSepOctNov

Best month: September 2026 with 0.94. Last 3 months: 0.88 (at the start 0.80). Well above the average (0.73).

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −49 ELO
26 matches · 38% win rate
On Ancient −28 ELO
30 matches · 53% win rate
Between 12:00 and 18:00 −3 ELO, win rate 41%

MrCApucino99 loses the most ELO in match 3 of the day: −49 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Mirage
  2. Longest win streak: 5 wins in a row · Anubis
  3. Highest rating in a match: 2.61 · Mirage

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
51% better than 53%
0.88 better than 96%
89.0 better than 87%
1.31 better than 98%
62% of 185 duels better than 97%
30% of 27 situations better than 28%
Dust 239
49% better than 43%
0.86 better than 93%
89.9 better than 91%
1.23 better than 94%
59% of 207 duels better than 89%
44% of 18 situations better than 67%
Ancient30
53% better than 58%
0.73 better than 46%
80.5 better than 47%
1.08 better than 73%
56% of 91 duels better than 78%
50% of 12 situations better than 80%
Anubis21
48% better than 40%
0.81 better than 81%
90.3 better than 88%
1.08 better than 69%
52% of 110 duels better than 56%
18% of 11 situations better than 8%
Inferno14
29% -
0.81 -
83.9 -
1.25-
58% of 59 duels -
20% of 5 situations -
Nuke8
38% -
0.74 -
77.4 -
1.08-
47% of 38 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MrCApucino99 plays

Across 161 matches MrCApucino99 averages K/R 0.82 and ADR 86.9; the rating across the 126 rated matches is 1.19. Biggest strength: Rating at 1.19, better than 96% of level 9 players. Most room to improve: Utility damage per round at 1.6, better than only 2% of level 9 players. Averages 18.3 kills per match with 49% headshots. The strongest map is Ancient with a 53% win rate in 30 matches. In 75 of 126 matches the rating was 1.10 or higher (60%), in 24 it was below 0.90. In 61 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: September 2026 at 1.30. MrCApucino99 loses the most ELO in match 3 of the day (−49 ELO, win rate 38%). Things go best on Mirage (+55 ELO, win rate 51%). Match no. 4 of the day goes best: 75% win rate, +51 ELO. Improved over the last three months: K/R +0.08, ADR +5.3, ELO +52. Unchanged in recent months: Rating at 1.22, Headshots at 49%, Win rate at 48%. Last 30 days: 20 matches, win rate 45%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.