MrAwwp

Romania
On FACEIT since 2018 140 matches tracked 61 matches in 30 days
Last updated:

How does MrAwwp play?

Rating 1.03 (from 119 matches) K/R 0.73 ADR 74.8 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 119 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 25%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More first kills per match than the level 9 average.
AWPerEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

Level 9

Compared with 1,739 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 78%
Opening duels won 55%+5 pp · Ø 50% better than 84%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (20%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 43%
Clutch 1v2 won 13%−7 pp · Ø 20% better than 7%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (48%).

Headshot rate 40%−8 pp · Ø 48% better than 11%
AWP share of kills 33%+23 pp · Ø 10% better than 98%
K/D 1.010.00 · Ø 1.01 right on the average
Pistol kills per match 2.8
Knife kills 1 in 140 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.3% of rounds and so slightly above the average (3.9%).

2K rounds 13.9%+0.7 pp · Ø 13.2% better than 67%
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 67%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 17x 4K, 0 aces in 119 matches

Utility and deaths

Average
Nades, flashes and deaths

5.5 utility damage per round and so well above the average (4.4).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 5.5+1.1 · Ø 4.4 better than 82%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 64%
Deaths per round 73%+1 pp · Ø 72% better than 40%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.10, Rating +0.49, ADR +7.5, Win rate +20 pp, ELO +153
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with May to Aug 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOctNov

Best month: October 2026 with 0.78. Last 3 months: 0.75 (at the start 0.65). Just above the average (0.73).

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −46 ELO
21 matches · 38% win rate

MrAwwp loses the most ELO on Ancient: −46 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Ancient
  2. Recorded match no. 100 · Anubis
  3. Reached level 10 · Anubis
  4. Longest win streak: 6 wins in a row · Anubis
  5. Highest rating in a match: 1.83 · Ancient

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 245
58% better than 78%
0.80 better than 82%
81.9 better than 61%
1.10 better than 78%
61% of 196 duels better than 94%
32% of 25 situations better than 34%
Anubis35
40% better than 16%
0.70 better than 34%
71.6 better than 11%
0.97 better than 33%
54% of 142 duels better than 70%
35% of 23 situations better than 40%
Mirage24
58% better than 76%
0.71 better than 39%
70.2 better than 8%
1.06 better than 66%
55% of 74 duels better than 74%
46% of 13 situations better than 75%
Ancient21
38% better than 10%
0.71 better than 41%
72.4 better than 13%
0.95 better than 30%
43% of 86 duels better than 12%
45% of 11 situations better than 70%
Inferno12
42% -
0.62 -
69.2 -
0.90-
49% of 41 duels -
29% of 7 situations -
Cache3
33% -
0.87 -
83.9 -
1.31-
62% of 13 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MrAwwp plays

Across 140 matches MrAwwp averages K/R 0.73 and ADR 74.8; the rating across the 119 rated matches is 1.03. Biggest strength: Opening duels won at 55%, better than 84% of level 9 players. Most room to improve: Headshot rate at 40%, better than only 11% of level 9 players. Averages 16.1 kills per match with 40% headshots. The strongest map is Dust 2 with a 58% win rate in 45 matches. In 44 of 119 matches the rating was 1.10 or higher (37%), in 47 it was below 0.90. In 119 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: November 2026 at 1.08. MrAwwp loses the most ELO on Ancient (−46 ELO, win rate 38%). Things go best on Dust 2 (+34 ELO, win rate 58%). From match no. 5 of the day on, things go best: 54% win rate, +6 ELO. Improved over the last three months: K/R +0.10, Rating +0.49, ADR +7.5, Win rate +20 pp, ELO +153. Got weaker: Headshots −2 pp. Last 30 days: 61 matches, win rate 49%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.