Mosvan

Belarus
On FACEIT since 2019 63 matches tracked 31 matches in 30 days
ELO ▲ 30
2,335
30-day peak: 2,335
Rank EU
#93,450
Belarus #2,278 in Belarus
Last updated:
Next update possible in 1h 6m

How does Mosvan play?

Rating 0.93 K/R 0.66 ADR 74.3 from 63 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 9%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 63 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 8% good 1.10 to 1.29 13% normal 0.90 to 1.09 30% weak 0.75 to 0.89 19% very weak below 0.75 29%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,406 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 55%+4 pp · Ø 51% better than 77%

Clutch

Strength
Last one alive

56% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 56%+17 pp · Ø 39% better than 99%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Weakness
Where do the kills come from?

40% headshots and so well below the average (50%).

Headshot rate 40%−10 pp · Ø 50% better than 6%
AWP share of kills 16%+4 pp · Ø 12% better than 75%
K/D 0.94−0.10 · Ø 1.04 better than 14%
Pistol kills per match 2.9
Knife kills 1 in 63 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.8% of rounds and so well below the average (4.2%).

2K rounds 12.4%−1.1 pp · Ø 13.5% better than 20%
3K rounds 2.8%−1.4 pp · Ø 4.2% better than 4%
MVPs per match 2.2−0.1 · Ø 2.3 better than 33%
4Ks and aces 7x 4K, 1 ace in 63 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 24%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 73%
Deaths per round 71%−1 pp · Ø 72% better than 56%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Mosvan is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 63 matches, all from the last 3 months.

Kills per round (K/R)

0.58
SepOctNov

Best month: September 2026 with 0.71.

Patterns

From the last 63 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −94 ELO
29 matches · 45% win rate

Mosvan loses the most ELO in match 1 of the day: −94 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.95 · Dust 2
  2. Most kills in a match: 34 · Dust 2
  3. Longest win streak: 4 wins in a row · Cache

Maps in detail

from the last 63 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
52% right on the average
0.67 better than 16%
74.9 better than 20%
0.94 better than 17%
59% of 99 duels better than 86%
80% of 10 situations better than 99%
Mirage19
53% better than 54%
0.71 better than 33%
78.2 better than 35%
0.99 better than 34%
53% of 93 duels better than 59%
40% of 10 situations better than 57%
Anubis15
67% better than 89%
0.67 better than 15%
72.2 better than 8%
0.95 better than 22%
56% of 70 duels better than 76%
64% of 11 situations better than 95%
Ancient5
20% -
0.47 -
63.2 -
0.69-
37% of 19 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Mosvan plays

Across 63 matches Mosvan averages K/R 0.66, ADR 74.3 and a rating of 0.93. Biggest strength: Clutch 1v1 won at 56%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 2.8%, better than only 4% of level 10 · 2,250-2,499 ELO players. Averages 15.2 kills per match with 40% headshots. The strongest map is Anubis with a 67% win rate in 15 matches. In 14 of 63 matches the rating was 1.10 or higher (22%), in 30 it was below 0.90. In 63 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: September 2026 at 1.01. Mosvan loses the most ELO in match 1 of the day (−94 ELO, win rate 45%). Things go best in match 2 of the day (+25 ELO, win rate 75%). Match no. 2 of the day goes best: 75% win rate, +25 ELO. Last 30 days: 31 matches, win rate 48%, net ELO −68.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.