Moskinen

Denmark
On FACEIT since 2020 54 matches tracked 16 matches in 30 days
ELO
2,061
Rank EU
#212,816
Denmark #4,834 in Denmark
Last updated:

How does Moskinen play?

Rating 1.32 (from 33 matches) K/R 0.94 ADR 102.6 from 54 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.32
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 91%
Rating distribution from 33 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 36% good 1.10 to 1.29 39% normal 0.90 to 1.09 9% weak 0.75 to 0.89 6% very weak below 0.75 3%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (33 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 19% of rounds and so well above the average (11%).

Rounds with first kill 19%+8 pp · Ø 11% better than 99%
Opening duels won 58%+7 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

42% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 76%
Clutch 1v2 won 42%+21 pp · Ø 21% better than 99%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.03).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.26+0.23 · Ø 1.03 better than 96%
Pistol kills per match 3.9

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.9% of rounds and so well above the average (13.4%).

2K rounds 17.9%+4.5 pp · Ø 13.4% better than 99%
3K rounds 6.6%+2.5 pp · Ø 4.1% better than 98%
MVPs per match 3.2+0.9 · Ø 2.3 better than 98%
4Ks and aces 9x 4K, 5 aces in 33 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 4.9+0.6 · Ø 4.3 better than 70%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 47%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, ADR +5.7, Win rate +12 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp, ELO −88

Sep to Nov 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOctNov

Best month: October 2026 with 1.01. Last 3 months: 0.97 (at the start 0.91). Well above the average (0.74).

Patterns

From the last 54 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
27 matches · 33% win rate

Moskinen loses the most ELO in match 1 of the day: ±0 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Nuke
  2. Highest rating in a match: 2.34 · Nuke
  3. Longest win streak: 5 wins in a row · Vertigo

Maps in detail

from the last 54 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno15
40% better than 16%
0.85 better than 84%
91.7 better than 88%
1.18-
57% of 47 duels better than 68%
25% of 4 situations better than 19%
Nuke12
58% -
1.06 -
115.4 -
1.47-
61% of 75 duels -
50% of 8 situations -
Ancient11
9% -
1.00 -
114.2 -
1.32-
55% of 58 duels -
20% of 5 situations -
Dust 25
20% -
0.81 -
92.9 -
1.33-
70% of 10 duels -
100% of 1 situations -
Vertigo5
60% -
0.97 -
98.1 -
1.29-
59% of 39 duels -
67% of 3 situations -
Cache3
67% -
0.79 -
82.2 -
1.04-
43% of 7 duels -
-
Overpass3
67% -
1.09 -
113.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Moskinen plays

Across 54 matches Moskinen averages K/R 0.94 and ADR 102.6; the rating across the 33 rated matches is 1.32. Biggest strength: Rating at 1.32, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 20.6 kills per match with 44% headshots. The strongest map is Nuke with a 58% win rate in 12 matches. In 27 of 33 matches the rating was 1.10 or higher (82%), in 3 it was below 0.90. In 33 matches with detailed stats: 9 4Ks and 5 aces. Best month by rating: October 2026 at 1.41. Moskinen loses the most ELO in match 1 of the day (±0 ELO, win rate 33%). Things go best in match 2 of the day (±0 ELO, win rate 50%). Match no. 2 of the day goes best: 50% win rate. Improved over the last three months: K/R +0.06, ADR +5.7, Win rate +12 pp. Got weaker: Headshots −3 pp, ELO −88. Last 30 days: 16 matches, win rate 50%, net ELO −8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.