Mookie-
Compared with 1,282 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 19% of rounds and so well above the average (10%).
Clutch
Average0.6 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.84 K/D and so clearly below the average (1.01).
Impact
AverageExactly 2 kills in 12.2% of rounds and so slightly below the average (13.0%).
Utility and deaths
AverageDied in 85% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.75. Last 3 months: 0.71 (at the start 0.75). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 0.94. Last 3 months: 0.90 (at the start 0.94). Well below the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 86.6. Last 3 months: 85.9 (at the start 86.3). Clearly above the average (79.7).
Share of headshot kills
Best month: September 2026 with 50%. Last 3 months: 48% (at the start 40%). Slightly above the average (46%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months: 48% (at the start 38%). Clearly below the average (51%).
Best month: September 2026 with 1,766.
Rounds with first kill
Best month: October 2026 with 20%. Last 3 months unchanged at 19%. Well above the average (10%).
1v1 clutches won
Best month: September 2026 with 33%. Last 3 months: 39% (at the start 29%). Right on the average (39%).
Patterns
From the last 119 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Mookie- loses the most ELO in match 2 of the day: −24 ELO, 38% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.70 · Nuke
- Most kills in a match: 31 · Mirage
- Longest win streak: 6 wins in a row · Ancient
Maps in detail
from the last 119 matchesCompared with players on the same level who have at least 15 matches on the map.
How Mookie- plays
Across 119 matches Mookie- averages K/R 0.72, ADR 85.9 and a rating of 0.91. Biggest strength: Rounds with first kill at 19%, better than 99% of level 7 players. Most room to improve: Deaths per round at 85%, better than only 1% of level 7 players. Averages 16.2 kills per match with 47% headshots. The strongest map is Nuke with a 58% win rate in 12 matches. In 30 of 119 matches the rating was 1.10 or higher (25%), in 64 it was below 0.90. In 119 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: August 2026 at 0.94. Mookie- loses the most ELO in match 2 of the day (−24 ELO, win rate 38%). Things go best in match 1 of the day (+125 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate, +125 ELO. Improved over the last three months: Headshots +8 pp, Win rate +10 pp, Clutch 1v1 +10 pp. Got weaker: K/R −0.04. Unchanged in recent months: Rating at 0.90, ADR at 85.9, First kills at 19%. Last 30 days: 24 matches, win rate 58%, net ELO +122.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.