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Mkiki1

Hungary
96 matches tracked
Last updated:

How does Mkiki1 play?

Rating 0.96 K/R 0.68 ADR 74.5 from 96 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 96 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 17% weak 0.75 to 0.89 24% very weak below 0.75 27%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 3 average.
AWPer
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

Level 3

Compared with 415 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (49%).

Rounds with first kill 10%+1 pp · Ø 9% better than 64%
Opening duels won 53%+4 pp · Ø 49% better than 87%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 30%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 43%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 87%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so just above the average (0.93).

Headshot rate 41%0 pp · Ø 41% right on the average
AWP share of kills 25%+14 pp · Ø 11% better than 90%
K/D 0.96+0.03 · Ø 0.93 better than 65%
Pistol kills per match 3.0
Knife kills 4 in 96 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so slightly below the average (12.2%).

2K rounds 11.4%−0.8 pp · Ø 12.2% better than 25%
3K rounds 3.4%−0.1 pp · Ø 3.5% better than 50%
MVPs per match 1.8−0.2 · Ø 2.0 better than 29%
4Ks and aces 10x 4K, 0 aces in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

0.03 enemies flashed per round and so well below the average (0.22).

Utility hit rate 29%−4 pp · Ø 33% better than 25%
Utility damage per round 2.0−1.4 · Ø 3.4 better than 14%
Enemies flashed per round 0.03−0.19 · Ø 0.22 better than 3%
Deaths per round 70%−3 pp · Ø 73% better than 90%

Progress

One value per month, dashed line is the level 3 average
Whether Mkiki1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 35 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.73
MayJunJulAugSepOctNov

Best month: September 2026 with 0.73.

Patterns

From the last 96 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +11 ELO
28 matches · 39% win rate

Mkiki1 loses the most ELO in match 1 of the day: +11 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Inferno
  2. Highest rating in a match: 1.83 · Dust 2
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 96 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
58% better than 83%
0.70 better than 56%
74.7 better than 42%
1.01 better than 72%
48% of 104 duels right on the average
31% of 26 situations better than 36%
Dust 219
42% better than 26%
0.64 better than 25%
71.9 better than 25%
0.94 better than 48%
54% of 87 duels better than 81%
50% of 12 situations better than 85%
Inferno17
53% better than 59%
0.66 better than 39%
74.8 better than 43%
0.90 better than 31%
51% of 63 duels better than 58%
20% of 10 situations better than 18%
Anubis11
36% -
0.68 -
73.6 -
0.96-
59% of 32 duels -
29% of 7 situations -
Ancient7
57% -
0.64 -
80.2 -
0.86-
51% of 39 duels -
0% of 3 situations -
Nuke4
25% -
0.54 -
61.5 -
0.78-
40% of 15 duels -
100% of 2 situations -
Cache3
33% -
0.85 -
88.0 -
1.14-
67% of 12 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Mkiki1 plays

Across 96 matches Mkiki1 averages K/R 0.68, ADR 74.5 and a rating of 0.96. Biggest strength: Deaths per round at just 70% (lower is better), better than 90% of level 3 players. Most room to improve: Utility damage per round at 2.0, better than only 14% of level 3 players. Averages 14.6 kills per match with 41% headshots. The strongest map is Mirage with a 58% win rate in 33 matches. In 31 of 96 matches the rating was 1.10 or higher (32%), in 49 it was below 0.90. In 80 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: September 2026 at 1.02. Mkiki1 loses the most ELO in match 1 of the day (+11 ELO, win rate 39%). Things go best on Mirage (+26 ELO, win rate 58%). From match no. 5 of the day on, things go best: 65% win rate, +26 ELO. Last 30 days: 1 matches, win rate 0%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.