MkW68vu0bM

South Korea
On FACEIT since 2021 338 matches tracked 185 matches in 30 days
ELO ▲ 222
3,522
30-day peak: 3,522
Rank EU ▲ 1,452 places
#1,129
South Korea #21 in South Korea
30 days · prev. #2,581 · best #1,115
Last updated:

How does MkW68vu0bM play?

Rating 1.08 (from 337 matches) K/R 0.78 ADR 82.3 from 338 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 337 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,500+ ELO average.
Headshots
better than most on level 10 · 3,500+ ELO about average weaker than most
3,500+ ELO

Compared with 1,288 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

50% of opening duels won and so clearly below the average (54%).

Rounds with first kill 10%−2 pp · Ø 12% better than 25%
Opening duels won 50%−4 pp · Ø 54% better than 15%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 39%−2 pp · Ø 41% better than 44%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 9%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so just below the average (1.12).

Headshot rate 58%+5 pp · Ø 53% better than 71%
AWP share of kills 8%−6 pp · Ø 14% better than 53%
K/D 1.08−0.04 · Ø 1.12 better than 26%
Pistol kills per match 3.0 from the last 337
Zeus kills7 in 337 matches
Knife kills 10 in 337 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly below the average (2.6).

2K rounds 14.2%−0.2 pp · Ø 14.4% better than 36%
3K rounds 4.4%−0.3 pp · Ø 4.7% better than 35%
MVPs per match 2.4−0.2 · Ø 2.6 better than 26%
4Ks and aces 63x 4K, 10 aces in 338 matches

Utility and deaths

Weakness
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 27%−7 pp · Ø 34% better than 8%
Utility damage per round 2.5−1.5 · Ø 4.0 better than 9%
Enemies flashed per round 0.25−0.09 · Ø 0.34 better than 19%
Deaths per round 72%+2 pp · Ø 70% better than 19%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
Whether MkW68vu0bM is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 337 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.88
AugSepOctNov

Best month: November 2026 with 0.88.

Patterns

From the last 337 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −5 ELO
35 matches · 57% win rate
Between 6:00 and 12:00 +162 ELO, win rate 45%
On Fridays −122 ELO, win rate 39%

MkW68vu0bM loses the most ELO on Anubis: −5 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.31 · Mirage

Maps in detail

from the last 337 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage136
55% better than 40%
0.78 better than 37%
83.3 better than 33%
1.06 better than 26%
49% of 585 duels better than 15%
38% of 64 situations better than 44%
Dust 272
53% better than 34%
0.74 better than 25%
79.8 better than 21%
1.02 better than 16%
48% of 333 duels better than 15%
38% of 32 situations better than 45%
Ancient50
50% better than 22%
0.78 better than 43%
80.0 better than 23%
1.08 better than 38%
60% of 187 duels better than 80%
42% of 26 situations better than 55%
Anubis35
57% better than 49%
0.84 better than 71%
87.6 better than 63%
1.20 better than 74%
51% of 158 duels better than 32%
29% of 17 situations better than 23%
Nuke22
50% better than 32%
0.80 better than 71%
80.9 better than 52%
1.10 better than 69%
47% of 119 duels better than 23%
67% of 9 situations better than 97%
Cache18
44% -
0.77 -
82.3 -
1.07-
48% of 82 duels -
44% of 9 situations -
Inferno3
0% -
0.73 -
73.9 -
0.98-
42% of 19 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MkW68vu0bM plays

Across 338 matches MkW68vu0bM averages K/R 0.78 and ADR 82.3; the rating across the 337 rated matches is 1.08. Most room to improve: Utility hit rate at 27%, better than only 8% of level 10 · 3,500+ ELO players. Averages 17.0 kills per match with 58% headshots. The strongest map is Anubis with a 57% win rate in 35 matches. In 149 of 337 matches the rating was 1.10 or higher (44%), in 110 it was below 0.90. In 338 matches with detailed stats: 63 4Ks and 10 aces. Best month by rating: November 2026 at 1.26. MkW68vu0bM loses the most ELO on Anubis (−5 ELO, win rate 57%). Things go best on Ancient (+191 ELO, win rate 50%). Match no. 2 of the day goes best: 61% win rate, +84 ELO. Last 30 days: 185 matches, win rate 51%, net ELO +471.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.