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Mirkog

Argentina
On FACEIT since 2022 126 matches tracked
ELO
2,156
Peak across recorded matches: 2,326
Rank SA ▼ 1,136 places
#4,134
Argentina #1,298 in Argentina
30 days · prev. #2,998 · best #2,998
Last updated:

How does Mirkog play?

Rating 1.02 (from 80 matches) K/R 0.72 ADR 75.9 from 126 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 80 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).

2,001-2,249 ELO

Compared with 2,286 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 21%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

64% headshots and so well above the average (50%).

Headshot rate 64%+14 pp · Ø 50% better than 99%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 1.04+0.01 · Ø 1.03 better than 52%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.0% of rounds and so just below the average (13.4%).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 37%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 55%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 3x 4K, 2 aces in 58 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 17%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 62%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, Rating at 1.01, ADR at 74.1, Headshots at 64%, Win rate at 45%
▼ Got worse
ELO −79

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.64
JunJulAugSepOctNov

Best month: June 2026 with 0.74. Last 3 months unchanged at 0.72. Just below the average (0.74).

Patterns

From the last 126 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −99 ELO
37 matches · 38% win rate
On Mirage −97 ELO
47 matches · 51% win rate
On Mondays ±0 ELO, win rate 36%

Mirkog loses the most ELO in match 2 of the day: −99 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Recorded match no. 100 · Mirage
  4. Most kills in a match: 34 · Mirage

Maps in detail

from the last 126 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
51% better than 48%
0.71 better than 34%
76.5 better than 26%
1.06 better than 59%
62% of 84 duels better than 95%
39% of 28 situations better than 51%
Dust 236
39% better than 12%
0.71 better than 35%
73.3 better than 13%
0.96 better than 25%
48% of 60 duels better than 33%
33% of 12 situations better than 35%
Ancient14
64% -
0.77 -
81.1 -
1.06-
55% of 38 duels -
17% of 6 situations -
Anubis10
40% -
0.70 -
71.1 -
0.98-
36% of 22 duels -
25% of 8 situations -
Cache7
43% -
0.78 -
80.9 -
0.96-
50% of 10 duels -
-
Inferno7
29% -
0.65 -
69.5 -
0.88-
50% of 24 duels -
33% of 3 situations -
Nuke3
33% -
0.82 -
91.8 -
1.02-
71% of 7 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Mirkog plays

Across 126 matches Mirkog averages K/R 0.72 and ADR 75.9; the rating across the 80 rated matches is 1.02. Biggest strength: Headshot rate at 64%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 64% headshots. The strongest map is Ancient with a 64% win rate in 14 matches. In 31 of 80 matches the rating was 1.10 or higher (39%), in 30 it was below 0.90. In 58 matches with detailed stats: 3 4Ks and 2 aces. Best month by rating: June 2026 at 1.22. Mirkog loses the most ELO in match 2 of the day (−99 ELO, win rate 38%). Got weaker: ELO −79. Unchanged in recent months: K/R at 0.72, Rating at 1.01, ADR at 74.1, Headshots at 64%, Win rate at 45%. Last 30 days: 3 matches, win rate 0%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.