Migatte

France
On FACEIT since 2014 104 matches tracked 42 matches in 30 days
ELO ▼ 86
2,139
30-day peak: 2,225
Rank EU
#167,251
France #3,135 in France
Last updated:
Next update possible in 1h 15m

How does Migatte play?

Rating 1.08 K/R 0.77 ADR 83.6 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 104 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,028 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (49%).

Headshot rate 37%−12 pp · Ø 49% better than 2%
AWP share of kills 19%+7 pp · Ø 12% better than 83%
K/D 1.08+0.05 · Ø 1.03 better than 68%
Pistol kills per match 3.1
Knife kills 3 in 104 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 67%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 73%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 22x 4K, 1 ace in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.28).

Utility hit rate 42%+7 pp · Ø 35% better than 89%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 62%
Enemies flashed per round 0.10−0.18 · Ø 0.28 better than 5%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Migatte is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 96 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.70
AugSepOctNov

Best month: August 2026 with 0.86.

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +50 ELO
30 matches · 33% win rate
On Saturdays −25 ELO, win rate 48%

Migatte loses the most ELO in match 2 of the day: +50 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Nuke
  2. Reached level 10 · Dust 2
  3. Most kills in a match: 31 · Mirage
  4. Highest rating in a match: 2.23 · Mirage
  5. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
67% better than 93%
0.83 better than 86%
89.2 better than 87%
1.17 better than 88%
56% of 195 duels better than 79%
38% of 21 situations right on the average
Anubis23
52% right on the average
0.78 better than 68%
84.2 better than 67%
1.04 better than 53%
56% of 142 duels better than 76%
50% of 8 situations better than 80%
Inferno14
71% -
0.86 -
90.2 -
1.21-
53% of 76 duels -
83% of 6 situations -
Ancient10
20% -
0.62 -
71.7 -
0.84-
42% of 43 duels -
0% of 2 situations -
Dust 210
40% -
0.67 -
71.0 -
0.95-
51% of 49 duels -
33% of 3 situations -
Nuke8
50% -
0.75 -
78.8 -
1.04-
42% of 31 duels -
44% of 9 situations -
Cache3
67% -
0.67 -
76.7 -
0.93-
53% of 19 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Migatte plays

Across 104 matches Migatte averages K/R 0.77, ADR 83.6 and a rating of 1.08. Biggest strength: Utility hit rate at 42%, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 37%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 37% headshots. The strongest map is Inferno with a 71% win rate in 14 matches. In 49 of 104 matches the rating was 1.10 or higher (47%), in 33 it was below 0.90. In 104 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: August 2026 at 1.22. Migatte loses the most ELO in match 2 of the day (+50 ELO, win rate 33%). Things go best on Mirage (+104 ELO, win rate 67%). Match no. 1 of the day goes best: 70% win rate, +52 ELO. Last 30 days: 42 matches, win rate 45%, net ELO −111.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.