MickiyMouse

Russia
On FACEIT since 2025 327 matches tracked 145 matches in 30 days
ELO ▲ 219
2,341
30-day peak: 2,420
Rank EU
#93,625
Russia #26,529 in Russia
Last updated:

How does MickiyMouse play?

Rating 1.10 K/R 0.77 ADR 85.3 from 327 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 327 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average.
AWPer
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (285 matches).

2,250-2,499 ELO

Compared with 2,473 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 61%+10 pp · Ø 51% better than 97%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 15%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 12%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (50%).

Headshot rate 38%−12 pp · Ø 50% better than 3%
AWP share of kills 42%+30 pp · Ø 12% better than 99%
K/D 1.12+0.08 · Ø 1.04 better than 73%
Pistol kills per match 3.1
Zeus kills4 in 327 matches
Knife kills 12 in 327 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.4%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 71%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 56%
MVPs per match 2.3−0.1 · Ø 2.4 better than 44%
4Ks and aces 54x 4K, 5 aces in 285 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.30).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 5.6+1.3 · Ø 4.3 better than 83%
Enemies flashed per round 0.14−0.16 · Ø 0.30 better than 11%
Deaths per round 69%−3 pp · Ø 72% better than 77%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +2 pp, ELO +449
= Stayed the same
K/R at 0.77, Rating at 1.10, ADR at 85.7, Win rate at 52%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: October 2026 with 0.80. Last 3 months: 0.77 (at the start 0.75). Slightly above the average (0.74).

Patterns

From the last 327 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −131 ELO
26 matches · 35% win rate
In match 3 of the day −74 ELO
52 matches · 46% win rate
On Thursdays −92 ELO, win rate 42%

MickiyMouse loses the most ELO on Mirage: −131 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.47 · Dust 2
  2. Longest win streak: 13 wins in a row · Inferno
  3. Recorded match no. 250 · Nuke
  4. Most kills in a match: 37 · Nuke

Maps in detail

from the last 327 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2148
59% better than 75%
0.81 better than 78%
91.8 better than 89%
1.17 better than 83%
64% of 764 duels better than 97%
36% of 100 situations better than 42%
Anubis53
55% better than 59%
0.73 better than 43%
79.8 better than 41%
1.03 better than 46%
57% of 203 duels better than 79%
24% of 33 situations better than 16%
Nuke46
46% better than 22%
0.76 right on the average
81.9 better than 47%
1.07 better than 57%
52% of 145 duels better than 47%
27% of 44 situations better than 21%
Ancient37
54% better than 56%
0.77 better than 60%
82.7 better than 54%
1.08 better than 63%
63% of 92 duels better than 96%
42% of 24 situations better than 61%
Mirage26
35% better than 4%
0.67 better than 16%
74.2 better than 17%
0.97 better than 25%
48% of 77 duels better than 29%
28% of 25 situations better than 21%
Inferno14
21% -
0.75 -
81.6 -
1.03-
54% of 56 duels -
10% of 10 situations -
Cache3
33% -
0.56 -
61.4 -
0.75-
13% of 8 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MickiyMouse plays

Across 327 matches MickiyMouse averages K/R 0.77, ADR 85.3 and a rating of 1.10. Biggest strength: Opening duels won at 61%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 38%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 38% headshots. The strongest map is Dust 2 with a 59% win rate in 148 matches. In 154 of 327 matches the rating was 1.10 or higher (47%), in 107 it was below 0.90. In 285 matches with detailed stats: 54 4Ks and 5 aces. Best month by rating: October 2026 at 1.14. MickiyMouse loses the most ELO on Mirage (−131 ELO, win rate 35%). Things go best on Dust 2 (+67 ELO, win rate 59%). Improved over the last three months: Headshots +2 pp, ELO +449. Unchanged in recent months: K/R at 0.77, Rating at 1.10, ADR at 85.7, Win rate at 52%. Last 30 days: 145 matches, win rate 55%, net ELO +38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.