MiStAkE__

USA
On FACEIT since 2014 235 matches tracked 85 matches in 30 days
ELO ▼ 127
2,602
30-day peak: 2,804
Rank NA ▼ 625 places
#1,143
USA #592 in USA
30 days · prev. #518 · best #518
Last updated:
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How does MiStAkE__ play?

Rating 1.10 (from 202 matches) K/R 0.76 ADR 83.2 from 235 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 202 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average.
Multi-kills
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

2,500-2,749 ELO

Compared with 2,594 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 49%−3 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 39%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (51%).

Headshot rate 54%+3 pp · Ø 51% better than 70%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 1.11+0.06 · Ø 1.05 better than 68%
Pistol kills per match 3.1
Knife kills 1 in 235 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.1% of rounds and so slightly below the average (13.6%).

2K rounds 13.1%−0.5 pp · Ø 13.6% better than 35%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 47%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 40x 4K, 2 aces in 155 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.31).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 75%
Enemies flashed per round 0.41+0.10 · Ø 0.31 better than 79%
Deaths per round 69%−2 pp · Ø 71% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 82.1, Headshots at 54%
▼ Got worse
K/R −0.04, Rating −0.12, Win rate −3 pp, ELO −141

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.75 (at the start 0.79). Right on the average (0.75).

Patterns

From the last 235 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −118 ELO
25 matches · 36% win rate
On Ancient −81 ELO
38 matches · 37% win rate
On Wednesdays −26 ELO, win rate 45%

MiStAkE__ loses the most ELO in match 4 of the day: −118 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Recorded match no. 100 · Anubis
  3. Highest rating in a match: 2.47 · Dust 2
  4. Most kills in a match: 42 · Ancient

Maps in detail

from the last 235 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage74
53% better than 54%
0.71 better than 32%
78.8 better than 37%
1.03 better than 46%
45% of 212 duels better than 15%
46% of 48 situations better than 76%
Dust 263
54% better than 55%
0.81 better than 77%
88.4 better than 81%
1.20 better than 88%
53% of 215 duels better than 57%
39% of 36 situations better than 53%
Ancient38
37% better than 6%
0.76 right on the average
81.4 better than 45%
1.08 better than 60%
47% of 119 duels better than 24%
31% of 26 situations better than 32%
Anubis35
54% better than 53%
0.81 better than 77%
85.8 better than 71%
1.11 better than 68%
49% of 126 duels better than 32%
40% of 20 situations better than 55%
Inferno11
45% -
0.73 -
83.2 -
1.03-
52% of 31 duels -
80% of 5 situations -
Nuke8
63% -
0.80 -
88.0 -
1.14-
83% of 18 duels -
50% of 4 situations -
Cache3
33% -
0.55 -
57.3 -
0.58-
60% of 5 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How MiStAkE__ plays

Across 235 matches MiStAkE__ averages K/R 0.76 and ADR 83.2; the rating across the 202 rated matches is 1.10. Biggest strength: Clutch 1v1 won at 45%, better than 82% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 16.7 kills per match with 54% headshots. The strongest map is Dust 2 with a 54% win rate in 63 matches. In 91 of 202 matches the rating was 1.10 or higher (45%), in 63 it was below 0.90. In 155 matches with detailed stats: 40 4Ks and 2 aces. Best month by rating: July 2026 at 1.20. MiStAkE__ loses the most ELO in match 4 of the day (−118 ELO, win rate 36%). Things go best on Dust 2 (+192 ELO, win rate 54%). Match no. 2 of the day goes best: 60% win rate, +4 ELO. Got weaker: K/R −0.04, Rating −0.12, Win rate −3 pp, ELO −141. Unchanged in recent months: ADR at 82.1, Headshots at 54%. Last 30 days: 85 matches, win rate 47%, net ELO −152.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.