Mfrag

AR
On FACEIT since 2015 224 matches tracked 147 matches in 30 days
ELO ▲ 187
1,720
30-day peak: 1,900
Rank SA ▲ 5,222 places
#4,129
30 days · prev. #9,351 · best #4,129
Last updated:

How does Mfrag play?

Rating 0.98 K/R 0.72 ADR 82.7 from 224 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 224 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 27%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average.
Entry
better than most on level 8 about average weaker than most
Level 8

Compared with 1,403 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 47%−4 pp · Ø 51% better than 22%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 57%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 15%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so clearly below the average (47%).

Headshot rate 42%−5 pp · Ø 47% better than 22%
AWP share of kills 7%−4 pp · Ø 11% better than 45%
K/D 0.95−0.07 · Ø 1.02 better than 29%
Pistol kills per match 2.6
Knife kills 9 in 224 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 51%
3K rounds 3.8%−0.2 pp · Ø 4.0% better than 45%
MVPs per match 2.4+0.1 · Ø 2.3 better than 70%
4Ks and aces 44x 4K, 2 aces in 224 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.27).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 5.6+1.4 · Ø 4.2 better than 84%
Enemies flashed per round 0.13−0.14 · Ø 0.27 better than 13%
Deaths per round 76%+4 pp · Ø 72% better than 14%

Progress

One value per month, dashed line is the level 8 average
Whether Mfrag is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 224 matches, all from the last 3 months.

Kills per round (K/R)

0.69
SepOct

Patterns

From the last 224 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −93 ELO
23 matches · 52% win rate
On Inferno −68 ELO
35 matches · 43% win rate
On Saturdays −136 ELO, win rate 35%

Mfrag loses the most ELO on Anubis: −93 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.15 · Mirage
  2. Most kills in a match: 38 · Dust 2
  3. Longest win streak: 7 wins in a row · Cache

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
56% better than 69%
0.72 better than 45%
78.7 better than 42%
0.99 better than 42%
52% of 328 duels better than 58%
33% of 21 situations better than 36%
Dust 253
43% better than 26%
0.69 better than 31%
80.9 better than 57%
0.90 better than 14%
43% of 372 duels better than 13%
20% of 25 situations better than 12%
Inferno35
43% better than 19%
0.74 better than 65%
86.5 better than 86%
0.99 better than 47%
48% of 242 duels better than 36%
67% of 12 situations better than 95%
Nuke25
56% better than 59%
0.79 better than 67%
89.1 better than 82%
1.07 better than 60%
48% of 153 duels better than 31%
15% of 13 situations better than 5%
Anubis23
52% better than 53%
0.69 better than 30%
81.3 better than 51%
0.93 better than 23%
46% of 141 duels better than 24%
46% of 13 situations better than 74%
Ancient14
29% -
0.72 -
83.6 -
0.98-
44% of 81 duels -
50% of 8 situations -
Cache14
64% -
0.79 -
85.4 -
1.11-
51% of 84 duels -
70% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Mfrag plays

Across 224 matches Mfrag averages K/R 0.72, ADR 82.7 and a rating of 0.98. Biggest strength: Rounds with first kill at 13%, better than 86% of level 8 players. Most room to improve: Deaths per round at 76%, better than only 14% of level 8 players. Averages 16.2 kills per match with 42% headshots. The strongest map is Cache with a 64% win rate in 14 matches. In 76 of 224 matches the rating was 1.10 or higher (34%), in 100 it was below 0.90. In 224 matches with detailed stats: 44 4Ks and 2 aces. Mfrag loses the most ELO on Anubis (−93 ELO, win rate 52%). Things go best on Dust 2 (+106 ELO, win rate 43%). Match no. 2 of the day goes best: 55% win rate, −109 ELO. Last 30 days: 147 matches, win rate 48%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.