Messiah888

France
87 matches tracked 45 matches in 30 days
Last updated:

How does Messiah888 play?

Rating 0.92 (from 45 matches) K/R 0.66 ADR 72.7 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33% on level 4
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with at least a normal rating (0.90 and up). 47%
Rating spread from 45 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 7% good 1.10 to 1.29 22% normal 0.90 to 1.09 18% weak 0.75 to 0.89 31% very weak below 0.75 22%
Player type
Hits the head
Higher headshot rate than the level 4 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 4 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0.0 pp level
Opening duels won 47%−2 pp better than 40%

Clutch

Average
Last one alive
Clutch 1v1 won 45%+8 pp better than 86%
Clutch 1v2 won 14%−8 pp better than 15%
Clutch kills per match 1.0−0.7 better than 6%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%+6 pp better than 82%
AWP share of kills 0%−11 pp better than 2%
K/D 0.89−0.07 better than 28%
Pistol kills per match 1.9

Impact

Weakness
Damage and big rounds
Rounds with 2K 10.6%−2.0 pp better than 10%
Rounds with 3K 3.1%−0.6 pp better than 32%
MVPs per match 1.7−0.4 better than 14%
4Ks and aces 10x 4K, 2 aces in 66 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 28%−7 pp better than 16%
Utility damage per round 1.6−2.2 better than 7%
Enemies flashed per round 0.13−0.11 better than 21%
Rounds with a death 74%+1.0 pp better than 45%

Progress

One value per month, dashed line is the Level 4 average
▲ Improved
K/R +0.06, ADR +5.5, Win rate +15 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.67
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.69. Last 3 months: 0.67 (at the start 0.61).

Patterns

From the last 87 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −53 ELO
29 matches · 31% wins
In match 2 of the day −26 ELO
23 matches · 26% wins

Messiah888 loses the most ELO on Dust 2: −53 ELO, 31% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.54 · Anubis
  2. Longest win streak: 5 wins in a row · Cache
  3. Most kills in a match: 33 · Dust 2

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
31% better than 5%
0.62 better than 13%
69.8 better than 14%
0.87 better than 17%
45% of 107 duels better than 30%
38% of 8 situations better than 55%
Mirage19
53% better than 67%
0.66 better than 33%
75.8 better than 46%
0.91–
51% of 61 duels better than 65%
40% of 5 situations better than 59%
Ancient15
67% better than 95%
0.72 better than 64%
73.7 better than 33%
1.02–
51% of 61 duels better than 66%
33% of 9 situations better than 43%
Inferno10
40% –
0.65 –
70.8 –
0.98–
52% of 23 duels –
75% of 4 situations –
Cache7
57% –
0.69 –
74.7 –
0.82–
40% of 10 duels –
100% of 1 situations –
Anubis6
33% –
0.71 –
77.2 –
1.18–
31% of 16 duels –
0% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Messiah888 plays

Across 87 matches Messiah888 averages K/R 0.66 and ADR 72.7; the rating across the 45 rated matches is 0.92. Biggest strength: Clutch 1v1 won at 45%. That is better than 86% of players on level 4. Most room to improve: Utility damage per round at 1.6. That is better than only 7% of players on level 4. On average 13.9 kills per match, 49% of them headshots. The strongest map is Ancient with a 67% win rate in 15 matches. In 13 of 45 matches the rating was 1.10 or higher (29%), in 24 it was below 0.90. In 66 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: September 2026 at 0.93. Messiah888 loses the most ELO on Dust 2 (−53 ELO, win rate 31%). Improved over the last three months: K/R +0.06, ADR +5.5, Win rate +15 pp. Got weaker: Headshots −3 pp. Last 30 days: 45 matches, win rate 49%, ELO balance −26.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 4): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.