Mentalist999

Russia
On FACEIT since 2019 407 matches tracked 111 matches in 30 days
ELO ▲ 147
3,007
30-day peak: 3,123
Rank EU ▼ 629 places
#8,425
Russia #2,354 in Russia
30 days · prev. #7,796 · best #5,505
Last updated:

How does Mentalist999 play?

Rating 1.08 K/R 0.78 ADR 82.9 from 407 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 407 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,332 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 55%+3 pp · Ø 52% better than 69%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 36%−5 pp · Ø 41% better than 31%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so just above the average (1.05).

Headshot rate 52%−1 pp · Ø 53% better than 44%
AWP share of kills 22%+10 pp · Ø 12% better than 84%
K/D 1.06+0.01 · Ø 1.05 better than 42%
Pistol kills per match 3.2
Knife kills 5 in 407 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 41%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 72%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 103x 4K, 9 aces in 407 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (3.9).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 2.5−1.4 · Ø 3.9 better than 11%
Enemies flashed per round 0.30−0.02 · Ø 0.32 better than 44%
Deaths per round 73%+2 pp · Ø 71% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether Mentalist999 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 407 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: September 2026 with 0.79.

Patterns

From the last 407 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −123 ELO
43 matches · 58% win rate
On Anubis −116 ELO
73 matches · 52% win rate
Between 12:00 and 18:00 −177 ELO, win rate 45%
On Sundays −56 ELO, win rate 38%

Mentalist999 loses the most ELO on Ancient: −123 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.60 · Mirage
  2. Longest win streak: 9 wins in a row · Ancient
  3. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 407 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage158
53% better than 42%
0.79 better than 64%
83.9 better than 59%
1.10 better than 61%
53% of 895 duels right on the average
41% of 69 situations better than 57%
Dust 2108
50% better than 31%
0.79 better than 65%
84.9 better than 64%
1.08 better than 52%
57% of 594 duels better than 73%
38% of 58 situations better than 47%
Anubis73
52% better than 37%
0.76 better than 53%
80.0 better than 41%
1.03 better than 39%
51% of 399 duels better than 41%
28% of 36 situations better than 25%
Ancient43
58% better than 59%
0.77 better than 55%
81.3 better than 45%
1.07 better than 52%
56% of 198 duels better than 71%
29% of 21 situations better than 24%
Nuke16
38% better than 6%
0.74 better than 36%
75.6 better than 17%
1.09 better than 53%
55% of 78 duels better than 57%
25% of 8 situations better than 19%
Cache4
25% -
0.84 -
84.8 -
1.12-
59% of 17 duels -
60% of 5 situations -
Inferno3
0% -
0.74 -
73.8 -
0.97-
69% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Mentalist999 plays

Across 407 matches Mentalist999 averages K/R 0.78, ADR 82.9 and a rating of 1.08. Biggest strength: Rounds with first kill at 13%, better than 80% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 17.2 kills per match with 52% headshots. The strongest map is Ancient with a 58% win rate in 43 matches. In 190 of 407 matches the rating was 1.10 or higher (47%), in 132 it was below 0.90. In 407 matches with detailed stats: 103 4Ks and 9 aces. Best month by rating: September 2026 at 1.11. Mentalist999 loses the most ELO on Ancient (−123 ELO, win rate 58%). Things go best on Mirage (+93 ELO, win rate 53%). Last 30 days: 111 matches, win rate 51%, net ELO −86.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.