Melya193

Ukraine
On FACEIT since 2022 245 matches tracked 35 matches in 30 days
Last updated:

How does Melya193 play?

Rating 1.02 K/R 0.72 ADR 75.7 from 245 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 245 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. Rarely on the AWP.
ClutcherRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (196 matches).

Level 7

Compared with 1,088 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 4%
Opening duels won 52%+2 pp · Ø 50% better than 71%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 32%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 87%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so just above the average (1.00).

Headshot rate 46%0 pp · Ø 46% right on the average
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 1.03+0.03 · Ø 1.00 better than 67%
Pistol kills per match 2.4
Knife kills 13 in 245 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.0%).

2K rounds 12.8%−0.3 pp · Ø 13.1% better than 44%
3K rounds 3.4%−0.6 pp · Ø 4.0% better than 30%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 36x 4K, 4 aces in 196 matches

Utility and deaths

Strength
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 96%
Utility damage per round 5.3+1.2 · Ø 4.1 better than 80%
Enemies flashed per round 0.43+0.17 · Ø 0.26 better than 86%
Deaths per round 70%−3 pp · Ø 73% better than 82%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +2 pp, ELO +107
= Stayed the same
K/R at 0.71, ADR at 74.6
▼ Got worse
Rating −0.05, Win rate −8 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: July 2026 with 0.73. Last 3 months: 0.71 (at the start 0.73). Just below the average (0.73).

Patterns

From the last 245 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −41 ELO
46 matches · 52% win rate
On Mirage −26 ELO
56 matches · 39% win rate
Between 12:00 and 18:00 −70 ELO, win rate 40%

Melya193 loses the most ELO on Anubis: −41 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.21 · Dust 2
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 245 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
39% better than 14%
0.65 better than 18%
70.0 better than 11%
0.92 better than 23%
42% of 137 duels better than 11%
37% of 30 situations better than 45%
Dust 253
55% better than 63%
0.71 better than 46%
74.0 better than 23%
1.02 better than 58%
43% of 127 duels better than 15%
29% of 41 situations better than 25%
Anubis46
52% better than 56%
0.70 better than 41%
71.7 better than 15%
0.98 better than 44%
57% of 84 duels better than 87%
34% of 38 situations better than 37%
Ancient40
55% better than 62%
0.79 better than 83%
85.4 better than 80%
1.09 better than 82%
58% of 139 duels better than 93%
39% of 28 situations better than 53%
Inferno24
42% better than 27%
0.77 better than 79%
75.0 better than 34%
1.09 better than 83%
56% of 68 duels better than 77%
48% of 21 situations better than 75%
Cache15
40% -
0.81 -
87.7 -
1.14-
59% of 29 duels -
33% of 12 situations -
Nuke9
67% -
0.77 -
78.7 -
1.07-
42% of 24 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Melya193 plays

Across 245 matches Melya193 averages K/R 0.72, ADR 75.7 and a rating of 1.02. Biggest strength: Utility hit rate at 44%, better than 96% of level 7 players. Most room to improve: Rounds with first kill at 6%, better than only 4% of level 7 players. Averages 15.6 kills per match with 46% headshots. The strongest map is Dust 2 with a 55% win rate in 53 matches. In 92 of 245 matches the rating was 1.10 or higher (38%), in 98 it was below 0.90. In 196 matches with detailed stats: 36 4Ks and 4 aces. Best month by rating: August 2026 at 1.04. Melya193 loses the most ELO on Anubis (−41 ELO, win rate 52%). Things go best on Dust 2 (+25 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +3 ELO. Improved over the last three months: Headshots +2 pp, ELO +107. Got weaker: Rating −0.05, Win rate −8 pp. Unchanged in recent months: K/R at 0.71, ADR at 74.6. Last 30 days: 35 matches, win rate 46%, net ELO +10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.