Matiiqq

Poland
On FACEIT since 2019 56 matches tracked 21 matches in 30 days
ELO ▲ 146
2,011
30-day peak: 2,035
Rank EU
#252,505
Poland #14,680 in Poland
Last updated:

How does Matiiqq play?

Rating 1.27 K/R 0.89 ADR 94.0 from 56 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.27
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 56 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 29% good 1.10 to 1.29 25% normal 0.90 to 1.09 18% weak 0.75 to 0.89 5% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 57%+6 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 33%+11 pp · Ø 22% better than 97%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Strength
Where do the kills come from?

1.30 K/D and so well above the average (1.03).

Headshot rate 53%+4 pp · Ø 49% better than 75%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 1.30+0.27 · Ø 1.03 better than 97%
Pistol kills per match 2.9

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.1% of rounds and so well above the average (13.4%).

2K rounds 16.1%+2.7 pp · Ø 13.4% better than 95%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 89%
MVPs per match 2.9+0.6 · Ø 2.3 better than 93%
4Ks and aces 22x 4K, 4 aces in 56 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 92%
Utility damage per round 4.4+0.1 · Ø 4.3 better than 58%
Enemies flashed per round 0.15−0.14 · Ø 0.29 better than 15%
Deaths per round 69%−3 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +8.1, ELO +253, First kills +1 pp
= Stayed the same
K/R at 0.91, Rating at 1.28, Clutch 1v1 at 31%
▼ Got worse
Headshots −4 pp, Win rate −11 pp

Oct to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.92
JunJulAugSepOctNov

Best month: November 2026 with 0.92. Last 3 months: 0.91 (at the start 0.89). Well above the average (0.74).

Patterns

From the last 56 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −50 ELO
27 matches · 52% win rate

Matiiqq loses the most ELO on Mirage: −50 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Most kills in a match: 40 · Anubis
  3. Highest rating in a match: 2.29 · Mirage
  4. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 56 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
52% right on the average
0.89 better than 94%
94.2 better than 94%
1.26 better than 95%
57% of 136 duels better than 81%
33% of 12 situations better than 36%
Anubis9
67% -
0.94 -
97.0 -
1.32-
62% of 53 duels -
33% of 6 situations -
Ancient7
57% -
0.85 -
90.7 -
1.21-
54% of 39 duels -
22% of 9 situations -
Cache5
80% -
0.92 -
98.9 -
1.43-
60% of 15 duels -
50% of 4 situations -
Dust 25
60% -
0.87 -
91.3 -
1.22-
36% of 25 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Matiiqq plays

Across 56 matches Matiiqq averages K/R 0.89, ADR 94.0 and a rating of 1.27. Biggest strength: Rating at 1.27, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 19.5 kills per match with 53% headshots. In 37 of 56 matches the rating was 1.10 or higher (66%), in 9 it was below 0.90. In 56 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: November 2026 at 1.29. Matiiqq loses the most ELO on Mirage (−50 ELO, win rate 52%). Things go best in match 1 of the day (+54 ELO, win rate 68%). Match no. 1 of the day goes best: 68% win rate, +54 ELO. Improved over the last three months: ADR +8.1, ELO +253, First kills +1 pp. Got weaker: Headshots −4 pp, Win rate −11 pp. Unchanged in recent months: K/R at 0.91, Rating at 1.28, Clutch 1v1 at 31%. Last 30 days: 21 matches, win rate 52%, net ELO +27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.