MasterPoSexu

Czech Republic
On FACEIT since 2018 210 matches tracked 33 matches in 30 days
ELO ▲ 65
2,077
30-day peak: 2,077
Rank EU
#206,866
Czech Republic #1,728 in Czech Republic
Last updated:

How does MasterPoSexu play?

Rating 0.91 K/R 0.68 ADR 77.1 from 210 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 9%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 210 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 14% normal 0.90 to 1.09 17% weak 0.75 to 0.89 20% very weak below 0.75 35%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 2%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so clearly below the average (1.03).

Headshot rate 57%+8 pp · Ø 49% better than 90%
AWP share of kills 19%+7 pp · Ø 12% better than 83%
K/D 0.88−0.15 · Ø 1.03 better than 7%
Pistol kills per match 3.4
Knife kills 4 in 210 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.1%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 26%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 22%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 14x 4K, 1 ace in 174 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 3.0−1.3 · Ø 4.3 better than 21%
Enemies flashed per round 0.13−0.16 · Ø 0.29 better than 10%
Deaths per round 77%+5 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Rating at 0.89, Headshots at 57%, Win rate at 49%, ELO at 2,077
▼ Got worse
K/R −0.04, ADR −4.9

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.64
JunJulAugSepOctNov

Best month: July 2026 with 0.79. Last 3 months: 0.66 (at the start 0.70). Clearly below the average (0.74).

Patterns

From the last 210 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −47 ELO
75 matches · 55% win rate
On Anubis −22 ELO
24 matches · 38% win rate
Between 12:00 and 18:00 −74 ELO, win rate 44%
On Thursdays −49 ELO, win rate 33%

MasterPoSexu loses the most ELO on Mirage: −47 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Cache
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Recorded match no. 100 · Mirage
  4. Highest rating in a match: 2.07 · Nuke
  5. Reached level 10 · Mirage

Maps in detail

from the last 210 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
55% better than 62%
0.69 better than 27%
78.9 better than 41%
0.91 better than 14%
52% of 448 duels better than 56%
50% of 24 situations better than 81%
Dust 254
50% right on the average
0.71 better than 35%
79.5 better than 42%
0.96 better than 25%
50% of 311 duels better than 44%
30% of 20 situations better than 28%
Ancient24
58% better than 75%
0.68 better than 26%
77.8 better than 35%
0.87 better than 9%
47% of 172 duels better than 28%
8% of 12 situations better than 2%
Anubis24
38% better than 13%
0.64 better than 11%
72.7 better than 13%
0.88 better than 8%
44% of 131 duels better than 13%
71% of 7 situations better than 98%
Inferno18
39% better than 9%
0.66 better than 14%
73.5 better than 13%
0.85 better than 4%
48% of 103 duels better than 28%
25% of 8 situations better than 15%
Nuke7
43% -
0.55 -
66.1 -
0.85-
48% of 42 duels -
0% of 1 situations -
Cache5
40% -
0.66 -
70.2 -
0.91-
45% of 40 duels -
50% of 2 situations -
Vertigo3
33% -
0.55 -
69.4 -
0.74-
38% of 13 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MasterPoSexu plays

Across 210 matches MasterPoSexu averages K/R 0.68, ADR 77.1 and a rating of 0.91. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 77%, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 14.4 kills per match with 57% headshots. The strongest map is Ancient with a 58% win rate in 24 matches. In 60 of 210 matches the rating was 1.10 or higher (29%), in 114 it was below 0.90. In 174 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: July 2026 at 1.04. MasterPoSexu loses the most ELO on Mirage (−47 ELO, win rate 55%). Things go best on Dust 2 (+39 ELO, win rate 50%). From match no. 5 of the day on, things go best: 57% win rate, −53 ELO. Got weaker: K/R −0.04, ADR −4.9. Unchanged in recent months: Rating at 0.89, Headshots at 57%, Win rate at 49%, ELO at 2,077. Last 30 days: 33 matches, win rate 61%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.