Masa_77

Poland
On FACEIT since 2025 136 matches tracked 83 matches in 30 days
ELO ▲ 441
2,009
30-day peak: 2,009
Rank EU
#248,609
Poland #14,462 in Poland
Last updated:

How does Masa_77 play?

Rating 0.98 (from 86 matches) K/R 0.69 ADR 75.8 from 136 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 86 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 10% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 23% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 93%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 87%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 0.93−0.10 · Ø 1.03 better than 15%
Pistol kills per match 3.4
Knife kills 5 in 136 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 41%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 46%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 15x 4K, 1 ace in 85 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 31%
Enemies flashed per round 0.27−0.01 · Ø 0.28 better than 47%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.68, ADR +8.2, Win rate +5 pp, ELO +143
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp

Oct to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.64
JunJulAugSepOctNov

Best month: October 2026 with 0.74. Last 3 months: 0.72 (at the start 0.65). Just below the average (0.74).

Patterns

From the last 136 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −264 ELO
41 matches · 41% win rate
In match 1 of the day −110 ELO
30 matches · 23% win rate
On Dust 2 −55 ELO
26 matches · 62% win rate

Masa_77 loses the most ELO on Mirage: −264 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Longest win streak: 6 wins in a row · Vertigo
  3. Highest rating in a match: 1.96 · Anubis
  4. Recorded match no. 100 · Inferno
  5. Most kills in a match: 43 · Ancient

Maps in detail

from the last 136 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
41% better than 16%
0.69 better than 25%
73.9 better than 17%
1.01 better than 44%
47% of 110 duels better than 27%
48% of 25 situations better than 76%
Dust 226
62% better than 85%
0.69 better than 25%
76.0 better than 24%
0.96 better than 24%
51% of 65 duels better than 47%
40% of 5 situations better than 56%
Ancient20
40% better than 16%
0.65 better than 12%
72.2 better than 10%
0.93 better than 18%
45% of 65 duels better than 19%
55% of 11 situations better than 86%
Anubis19
63% better than 85%
0.77 better than 66%
84.2 better than 67%
1.06 better than 60%
52% of 83 duels better than 54%
67% of 6 situations better than 98%
Inferno14
57% -
0.63 -
71.0 -
0.68-
50% of 16 duels -
-
Nuke11
45% -
0.79 -
85.0 -
1.02-
56% of 41 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Masa_77 plays

Across 136 matches Masa_77 averages K/R 0.69 and ADR 75.8; the rating across the 86 rated matches is 0.98. Biggest strength: Clutch 1v1 won at 49%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: K/D at 0.93, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 56% headshots. The strongest map is Anubis with a 63% win rate in 19 matches. In 28 of 86 matches the rating was 1.10 or higher (33%), in 40 it was below 0.90. In 85 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: October 2026 at 1.02. Masa_77 loses the most ELO on Mirage (−264 ELO, win rate 41%). Things go best on Ancient (+7 ELO, win rate 40%). Improved over the last three months: K/R +0.07, Rating +0.68, ADR +8.2, Win rate +5 pp, ELO +143. Got weaker: Headshots −5 pp. Last 30 days: 83 matches, win rate 52%, net ELO −134.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.