Marty777

Mongolia
On FACEIT since 2014 126 matches tracked 105 matches in 30 days
Last updated:

How does Marty777 play?

Rating 1.24 K/R 0.85 ADR 87.6 from 126 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 126 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 32% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 8% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 57%+5 pp · Ø 52% better than 87%

Clutch

Strength
Last one alive

31% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 31%+10 pp · Ø 21% better than 95%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (51%).

Headshot rate 39%−12 pp · Ø 51% better than 4%
AWP share of kills 17%+5 pp · Ø 12% better than 78%
K/D 1.31+0.27 · Ø 1.04 better than 96%
Pistol kills per match 2.5

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.0% of rounds and so well above the average (13.5%).

2K rounds 16.0%+2.5 pp · Ø 13.5% better than 92%
3K rounds 5.7%+1.5 pp · Ø 4.2% better than 91%
MVPs per match 2.8+0.4 · Ø 2.4 better than 86%
4Ks and aces 31x 4K, 3 aces in 126 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 41%+6 pp · Ø 35% better than 89%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 21%
Enemies flashed per round 0.20−0.11 · Ø 0.31 better than 22%
Deaths per round 65%−6 pp · Ø 71% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether Marty777 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 126 matches, all from the last 3 months.

Kills per round (K/R)

0.72
OctNov

Patterns

From the last 126 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −71 ELO
29 matches · 55% win rate
In match 2 of the day −58 ELO
26 matches · 54% win rate
On Wednesdays −48 ELO, win rate 54%

Marty777 loses the most ELO in match 1 of the day: −71 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Most kills in a match: 44 · Mirage
  3. Longest win streak: 10 wins in a row · Mirage
  4. Highest rating in a match: 2.37 · Mirage

Maps in detail

from the last 126 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
59% better than 77%
0.90 better than 94%
90.9 better than 87%
1.30 better than 96%
57% of 164 duels better than 80%
36% of 36 situations better than 43%
Anubis27
56% better than 58%
0.88 better than 94%
92.0 better than 92%
1.28 better than 96%
57% of 124 duels better than 77%
50% of 14 situations better than 77%
Ancient24
71% better than 95%
0.75 better than 46%
78.4 better than 29%
1.08 better than 59%
50% of 92 duels better than 37%
20% of 10 situations better than 12%
Dust 213
54% -
0.82 -
84.3 -
1.18-
55% of 47 duels -
56% of 9 situations -
Inferno10
80% -
0.99 -
95.9 -
1.52-
80% of 30 duels -
50% of 10 situations -
Cache7
57% -
0.66 -
77.1 -
0.92-
64% of 22 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Marty777 plays

Across 126 matches Marty777 averages K/R 0.85, ADR 87.6 and a rating of 1.24. Biggest strength: Deaths per round at just 65% (lower is better), better than 97% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 39%, better than only 4% of level 10 · 2,500-2,749 ELO players. Averages 18.3 kills per match with 39% headshots. The strongest map is Inferno with a 80% win rate in 10 matches. In 77 of 126 matches the rating was 1.10 or higher (61%), in 23 it was below 0.90. In 126 matches with detailed stats: 31 4Ks and 3 aces. Marty777 loses the most ELO in match 1 of the day (−71 ELO, win rate 55%). Things go best from match 5 of the day (+101 ELO, win rate 76%). From match no. 5 of the day on, things go best: 76% win rate, +101 ELO. Last 30 days: 105 matches, win rate 61%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.