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Marix

Luxembourg
On FACEIT since 2015 132 matches tracked 13 matches in 30 days
ELO ▲ 114
3,306
30-day peak: 3,312
Rank EU ▲ 416 places
#3,083
Luxembourg #2 in Luxembourg
30 days · prev. #3,499 · best #2,226
Last updated:

How does Marix play?

Rating 1.11 (from 108 matches) K/R 0.79 ADR 83.8 from 132 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 108 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 31% good 1.10 to 1.29 12% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

3,000-3,499 ELO

Compared with 7,763 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 40%
Opening duels won 57%+5 pp · Ø 52% better than 82%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 37%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 5%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.05).

Headshot rate 57%+3 pp · Ø 54% better than 74%
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 1.19+0.14 · Ø 1.05 better than 82%
Pistol kills per match 2.7
Knife kills 1 in 132 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.5%).

2K rounds 14.8%+1.3 pp · Ø 13.5% better than 74%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 51%
MVPs per match 2.6+0.2 · Ø 2.4 better than 69%
4Ks and aces 18x 4K, 4 aces in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 44%
Utility damage per round 4.3+0.4 · Ø 3.9 better than 65%
Enemies flashed per round 0.46+0.15 · Ø 0.31 better than 86%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether Marix is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 50 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.81
MarAprMayJunJulAugSepOctNov

Best month: March 2026 with 0.98.

Patterns

From the last 132 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −38 ELO
36 matches · 67% win rate
Between 18:00 and 24:00 −25 ELO, win rate 56%

Marix loses the most ELO on Dust 2: −38 ELO, 67% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.05 · Anubis
  2. Most kills in a match: 34 · Nuke
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 132 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
51% better than 35%
0.73 better than 36%
77.6 better than 28%
1.03 better than 39%
54% of 111 duels better than 60%
44% of 9 situations better than 68%
Dust 236
67% better than 88%
0.77 better than 56%
83.2 better than 56%
1.08 better than 52%
56% of 109 duels better than 68%
47% of 15 situations better than 71%
Anubis19
68% better than 88%
0.88 better than 93%
88.7 better than 83%
1.24 better than 92%
62% of 77 duels better than 91%
13% of 8 situations better than 5%
Ancient17
76% better than 97%
0.88 better than 92%
95.4 better than 94%
1.17-
63% of 41 duels better than 95%
20% of 5 situations better than 11%
Cache9
67% -
0.87 -
89.4 -
1.29-
55% of 44 duels -
50% of 4 situations -
Inferno6
67% -
0.62 -
73.0 -
0.98-
47% of 30 duels -
25% of 4 situations -
Nuke5
20% -
0.77 -
84.1 -
1.08-
75% of 8 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Marix plays

Across 132 matches Marix averages K/R 0.79 and ADR 83.8; the rating across the 108 rated matches is 1.11. Biggest strength: Deaths per round at just 66% (lower is better), better than 90% of level 10 · 3,000-3,499 ELO players. Averages 17.6 kills per match with 57% headshots. The strongest map is Ancient with a 76% win rate in 17 matches. In 49 of 108 matches the rating was 1.10 or higher (45%), in 32 it was below 0.90. In 92 matches with detailed stats: 18 4Ks and 4 aces. Best month by rating: September 2026 at 1.18. Marix loses the most ELO on Dust 2 (−38 ELO, win rate 67%). Things go best on Mirage (+106 ELO, win rate 51%). Match no. 1 of the day goes best: 67% win rate, +43 ELO. Last 30 days: 13 matches, win rate 62%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.