Mantis6969

Norway
On FACEIT since 2020 68 matches tracked 41 matches in 30 days
ELO ▼ 31
2,024
30-day peak: 2,069
Rank EU
#240,614
Norway #2,535 in Norway
Last updated:

How does Mantis6969 play?

Rating 1.22 (from 47 matches) K/R 0.81 ADR 85.4 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 47 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 23% good 1.10 to 1.29 34% normal 0.90 to 1.09 21% weak 0.75 to 0.89 9% very weak below 0.75 6%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
ClutcherMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (47 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 53%+2 pp · Ø 51% better than 66%

Clutch

Strength
Last one alive

34% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 34%+12 pp · Ø 22% better than 98%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.20+0.17 · Ø 1.03 better than 92%
Pistol kills per match 3.1

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.1% of rounds and so well above the average (4.1%).

2K rounds 16.0%+2.6 pp · Ø 13.4% better than 94%
3K rounds 6.1%+2.0 pp · Ø 4.1% better than 96%
MVPs per match 2.7+0.4 · Ø 2.3 better than 85%
4Ks and aces 11x 4K, 3 aces in 47 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 51%
Utility damage per round 4.2−0.1 · Ø 4.3 better than 54%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 68%−4 pp · Ø 72% better than 89%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.08, ADR +4.9
= Stayed the same
Headshots at 47%, ELO at 2,024
▼ Got worse
Win rate −3 pp

Oct to Nov 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOctNov

Best month: November 2026 with 0.86. Last 3 months: 0.84 (at the start 0.76). Clearly above the average (0.74).

Patterns

From the last 68 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −36 ELO
24 matches · 38% win rate
On Mirage −21 ELO
20 matches · 50% win rate
Between 18:00 and 24:00 −56 ELO, win rate 43%

Mantis6969 loses the most ELO in match 2 of the day: −36 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Inferno
  2. Highest rating in a match: 2.13 · Inferno
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage20
50% right on the average
0.80 better than 77%
89.1 better than 84%
1.10 better than 73%
48% of 44 duels better than 33%
33% of 15 situations better than 36%
Inferno17
65% better than 83%
0.86 better than 91%
85.7 better than 70%
1.27-
58% of 45 duels better than 80%
38% of 8 situations right on the average
Ancient10
40% -
0.77 -
77.5 -
1.18-
55% of 20 duels -
20% of 10 situations -
Anubis10
40% -
0.82 -
91.0 -
1.46-
46% of 26 duels -
60% of 5 situations -
Cache5
0% -
0.83 -
85.1 -
1.27-
62% of 13 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Mantis6969 plays

Across 68 matches Mantis6969 averages K/R 0.81 and ADR 85.4; the rating across the 47 rated matches is 1.22. Biggest strength: 3K rounds at 6.1%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 18.4 kills per match with 48% headshots. The strongest map is Inferno with a 65% win rate in 17 matches. In 30 of 47 matches the rating was 1.10 or higher (64%), in 7 it was below 0.90. In 47 matches with detailed stats: 11 4Ks and 3 aces. Best month by rating: November 2026 at 1.23. Mantis6969 loses the most ELO in match 2 of the day (−36 ELO, win rate 38%). Things go best in match 1 of the day (+16 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +16 ELO. Improved over the last three months: K/R +0.08, ADR +4.9. Got weaker: Win rate −3 pp. Unchanged in recent months: Headshots at 47%, ELO at 2,024. Last 30 days: 41 matches, win rate 54%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.