Malyaper_
How does Malyaper_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).
Compared with 7,726 players in this group, each player over up to their last 100 matches.
Opening
Strength58% of opening duels won and so well above the average (52%).
Clutch
Strength2.4 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average47% headshots and so well below the average (53%).
Impact
AverageExactly 2 kills in 16.3% of rounds and so well above the average (13.6%).
Utility and deaths
AverageDied in 65% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.83. Last 3 months: 0.78 (at the start 0.77). Slightly above the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.29. Last 3 months: 1.18 (at the start 1.10). Well above the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 86.9. Last 3 months: 83.7 (at the start 86.1). Slightly above the average (80.9).
Share of headshot kills
Best month: September 2026 with 53%. Last 3 months: 46% (at the start 47%). Well below the average (53%).
Matches won (win rate)
Best month: October 2026 with 76%. Last 3 months: 68% (at the start 52%). Well above the average (52%).
Best month: July 2026 with 3,613. Last 3 months: 3,276 (at the start 3,127).
Rounds with first kill
Best month: September 2026 with 20%.
1v1 clutches won
Best month: October 2026 with 53%.
Patterns
From the last 177 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 2.09 · Inferno
- Most kills in a match: 32 · Anubis
- Longest win streak: 9 wins in a row · Mirage
Maps in detail
from the last 177 matchesCompared with players on the same level who have at least 15 matches on the map.
How Malyaper_ plays
Across 271 matches Malyaper_ averages K/R 0.77 and ADR 85.8; the rating across the 174 rated matches is 1.12. Biggest strength: Clutch 1v1 won at 50%, better than 94% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 3.2%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 16.3 kills per match with 47% headshots. The strongest map is Inferno with a 68% win rate in 22 matches. In 93 of 177 matches the rating was 1.10 or higher (53%), in 44 it was below 0.90. In 106 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: October 2026 at 1.29. Things go best on Dust 2 (+268 ELO, win rate 56%). Improved over the last three months: Rating +0.08, Win rate +16 pp, ELO +149. Unchanged in recent months: K/R at 0.78, ADR at 83.7, Headshots at 46%. Last 30 days: 5 matches, win rate 100%, net ELO +60.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.