Majkl_Goob
How does Majkl_Goob play?
Compared with 2,179 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average42% of 1v1s won and so slightly above the average (39%).
Weapons and aim
Average46% headshots and so clearly below the average (49%).
Impact
AverageExactly 3 kills in 3.8% of rounds and so slightly below the average (4.1%).
Utility and deaths
Average2.4 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.72. Last 3 months unchanged at 0.71. Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.03. Last 3 months: 0.99 (at the start 1.03). Slightly below the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 76.2. Last 3 months: 75.7 (at the start 74.1). Clearly below the average (80.7).
Share of headshot kills
Best month: September 2026 with 54%. Last 3 months: 48% (at the start 41%). Just below the average (49%).
Matches won (win rate)
Best month: August 2026 with 53%. Last 3 months: 48% (at the start 53%). Slightly below the average (50%).
Best month: October 2026 with 2,258. Last 3 months: 2,228 (at the start 1,959).
Rounds with first kill
Best month: October 2026 with 10%. Last 3 months unchanged at 8%. Well below the average (10%).
1v1 clutches won
Best month: August 2026 with 48%. Last 3 months: 39% (at the start 48%). Right on the average (39%).
Patterns
From the last 137 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Majkl_Goob loses the most ELO on Anubis: −26 ELO, 35% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Anubis
- Longest win streak: 5 wins in a row · Ancient
- Highest rating in a match: 2.09 · Mirage
- Most kills in a match: 42 · Nuke
Maps in detail
from the last 137 matchesCompared with players on the same level who have at least 15 matches on the map.
How Majkl_Goob plays
Across 137 matches Majkl_Goob averages K/R 0.71, ADR 75.3 and a rating of 1.00. Biggest strength: Utility hit rate at 43%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 46% headshots. The strongest map is Nuke with a 64% win rate in 11 matches. In 51 of 137 matches the rating was 1.10 or higher (37%), in 53 it was below 0.90. In 137 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: August 2026 at 1.03. Majkl_Goob loses the most ELO on Anubis (−26 ELO, win rate 35%). Things go best on Mirage (+30 ELO, win rate 53%). Match no. 2 of the day goes best: 54% win rate. Improved over the last three months: Headshots +7 pp, ELO +269. Got weaker: Win rate −5 pp, Clutch 1v1 −9 pp. Unchanged in recent months: K/R at 0.71, Rating at 0.99, ADR at 75.7, First kills at 8%. Last 30 days: 57 matches, win rate 49%, net ELO −49.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.