Macieja01

Poland
On FACEIT since 2021 362 matches tracked 72 matches in 30 days
Last updated:

How does Macieja01 play?

Rating 1.03 K/R 0.77 ADR 92.2 from 362 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 362 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. More damage per round than the level 7 average.
EntryMulti-killsDamage
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (309 matches).

Level 7

Compared with 955 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 99%
Opening duels won 53%+4 pp · Ø 49% better than 75%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 69%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 12%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so clearly below the average (46%).

Headshot rate 42%−4 pp · Ø 46% better than 28%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 1.00+0.02 · Ø 0.98 better than 56%
Pistol kills per match 1.8

Impact

Strength
Damage and big rounds

2.5 MVPs per match and so well above the average (2.2).

2K rounds 14.3%+1.4 pp · Ø 12.9% better than 82%
3K rounds 4.4%+0.6 pp · Ø 3.8% better than 75%
MVPs per match 2.5+0.3 · Ø 2.2 better than 83%
4Ks and aces 68x 4K, 11 aces in 309 matches

Utility and deaths

Average
Nades, flashes and deaths

47% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 47%+11 pp · Ø 36% better than 97%
Utility damage per round 7.2+3.1 · Ø 4.1 better than 96%
Enemies flashed per round 0.33+0.07 · Ø 0.26 better than 67%
Deaths per round 77%+4 pp · Ø 73% better than 8%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.05, Rating +0.06, ADR +6.3
= Stayed the same
Headshots at 42%, Win rate at 47%
▼ Got worse
ELO −133

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months: 0.78 (at the start 0.73). Clearly above the average (0.71).

Patterns

From the last 362 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −121 ELO
43 matches · 35% win rate
On Anubis −118 ELO
72 matches · 44% win rate
On Inferno −25 ELO
49 matches · 41% win rate

Macieja01 loses the most ELO in match 4 of the day: −121 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.53 · Cache
  2. Most kills in a match: 38 · Mirage
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 362 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 290
48% better than 43%
0.76 better than 70%
88.8 better than 90%
1.04 better than 67%
53% of 604 duels better than 67%
40% of 43 situations better than 56%
Mirage75
44% better than 28%
0.81 better than 87%
93.6 better than 96%
1.08 better than 77%
54% of 504 duels better than 72%
43% of 35 situations better than 69%
Anubis72
44% better than 25%
0.72 right on the average
91.1 better than 94%
0.95 better than 29%
49% of 454 duels better than 40%
44% of 43 situations better than 69%
Ancient56
57% better than 69%
0.80 better than 81%
94.2 better than 97%
1.05 better than 68%
53% of 369 duels better than 65%
37% of 27 situations better than 48%
Inferno49
41% better than 23%
0.74 better than 67%
95.8 better than 99%
1.00 better than 53%
51% of 295 duels better than 55%
60% of 10 situations better than 92%
Cache16
50% -
0.85 -
94.2 -
1.18-
54% of 103 duels -
0% of 7 situations -
Nuke3
67% -
0.63 -
82.8 -
0.75-
50% of 20 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Macieja01 plays

Across 362 matches Macieja01 averages K/R 0.77, ADR 92.2 and a rating of 1.03. Biggest strength: Rounds with first kill at 16%, better than 99% of level 7 players. Most room to improve: Deaths per round at 77%, better than only 8% of level 7 players. Averages 16.9 kills per match with 42% headshots. The strongest map is Ancient with a 57% win rate in 56 matches. In 143 of 362 matches the rating was 1.10 or higher (40%), in 132 it was below 0.90. In 309 matches with detailed stats: 68 4Ks and 11 aces. Best month by rating: October 2026 at 1.07. Macieja01 loses the most ELO in match 4 of the day (−121 ELO, win rate 35%). Things go best on Mirage (+154 ELO, win rate 44%). Match no. 2 of the day goes best: 55% win rate, +26 ELO. Improved over the last three months: K/R +0.05, Rating +0.06, ADR +6.3. Got weaker: ELO −133. Unchanged in recent months: Headshots at 42%, Win rate at 47%. Last 30 days: 72 matches, win rate 46%, net ELO +21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.