MR3GS

USA
On FACEIT since 2026 117 matches tracked 97 matches in 30 days
Last updated:

How does MR3GS play?

Rating 0.93 (from 97 matches) K/R 0.66 ADR 77.6 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47% on level 3
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 48%
Rating spread from 97 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 12% normal 0.90 to 1.09 26% weak 0.75 to 0.89 23% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 3 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 10%0 pp level
Opening duels won 47%−2 pp better than 46%

Clutch

Average
Last one alive
Clutch 1v1 won 27%−11 pp better than 9%
Clutch 1v2 won 24%+3 pp better than 75%
Clutch kills per match 1.8+0.2 better than 73%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 39%−3 pp better than 35%
AWP share of kills 2%−9 pp better than 14%
K/D 0.89−0.05 better than 38%
Pistol kills per match 2.8
Knife kills 2 in 117 matches

Impact

Average
Damage and big rounds
Rounds with 2K 10.9%−1.9 pp better than 18%
Rounds with 3K 3.7%+0.1 pp better than 67%
MVPs per match 1.9−0.2 better than 40%
4Ks and aces 18x 4K, 0 aces in 117 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 41%+7 pp better than 88%
Utility damage per round 4.6+0.9 better than 69%
Enemies flashed per round 0.42+0.19 better than 88%
Rounds with a death 74%0 pp level

Progress

One value per month, dashed line is the Level 3 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: August 2026 with 0.67.

Patterns

From the last 117 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −129 ELO
24 matches · 29% wins
In match 3 of the day −123 ELO
21 matches · 33% wins
On Sundays −49 ELO, win rate 27%

MR3GS loses the most ELO on Dust 2: −129 ELO, 29% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.97 · Inferno
  2. Most kills in a match: 42 · Inferno
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
41% better than 24%
0.64 better than 30%
76.7 better than 55%
0.88 better than 31%
45% of 134 duels better than 36%
24% of 17 situations better than 18%
Dust 224
29% better than 4%
0.60 better than 14%
73.3 better than 32%
0.81 better than 10%
42% of 107 duels better than 20%
41% of 17 situations better than 65%
Inferno24
54% better than 68%
0.75 better than 84%
84.7 better than 91%
1.10 better than 83%
45% of 88 duels better than 39%
21% of 24 situations better than 16%
Cache13
31% -
0.63 -
70.3 -
0.94-
51% of 55 duels -
20% of 10 situations -
Anubis12
50% -
0.65 -
77.2 -
0.84-
45% of 51 duels -
29% of 7 situations -
Ancient9
44% -
0.73 -
81.0 -
0.96-
63% of 41 duels -
40% of 5 situations -
Nuke6
50% -
0.72 -
83.6 -
0.93-
59% of 34 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MR3GS plays

Across 117 matches MR3GS averages K/R 0.66 and ADR 77.6; the rating across the 97 rated matches is 0.93. Biggest strength: Utility with impact at 41%. That is better than 88% of players on level 3. Most room to improve: Clutch 1v1 won at 27%. That is better than only 9% of players on level 3. On average 14.6 kills per match, 39% of them headshots. The strongest map is Inferno with a 54% win rate in 24 matches. In 22 of 97 matches the rating was 1.10 or higher (23%), in 50 it was below 0.90. In 117 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: October 2026 at 0.95. MR3GS loses the most ELO on Dust 2 (−129 ELO, win rate 29%). Things go best in match 2 of the day (+78 ELO, win rate 50%). Last 30 days: 97 matches, win rate 40%, ELO balance −85.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 3): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.