Compared with 1,613 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 11% of rounds and so clearly above the average (10%).
Clutch
Strength33% of 1v2s won and so well above the average (22%).
Weapons and aim
Average1.13 K/D and so clearly above the average (1.01).
Impact
StrengthExactly 2 kills in 14.5% of rounds and so clearly above the average (13.3%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageSep to Oct 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.82. Last 3 months: 0.74 (at the start 0.82). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.17. Last 3 months: 1.05 (at the start 1.17). Slightly above the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 88.6. Last 3 months: 82.7 (at the start 88.6). Slightly above the average (79.8).
Share of headshot kills
Best month: September 2026 with 43%. Last 3 months: 41% (at the start 40%). Well below the average (48%).
Matches won (win rate)
Best month: September 2026 with 60%. Last 3 months: 57% (at the start 30%). Well above the average (51%).
Best month: October 2026 with 1,613. Last 3 months: 1,484 (at the start 1,175).
Rounds with first kill
Best month: October 2026 with 13%. Last 3 months unchanged at 11%. Slightly above the average (10%).
1v1 clutches won
Best month: September 2026 with 43%. Last 3 months unchanged at 35%. Slightly below the average (39%).
Patterns
From the last 84 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
MONTAG_D loses the most ELO on Dust 2: −45 ELO, 58% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.02 · Dust 2
- Most kills in a match: 33 · Dust 2
Maps in detail
from the last 84 matchesCompared with players on the same level who have at least 15 matches on the map.
How MONTAG_D plays
Across 84 matches MONTAG_D averages K/R 0.77, ADR 85.0 and a rating of 1.10. Biggest strength: Deaths per round at just 68% (lower is better), better than 93% of level 8 players. Most room to improve: Headshot rate at 41%, better than only 18% of level 8 players. Averages 17.6 kills per match with 41% headshots. The strongest map is Dust 2 with a 58% win rate in 36 matches. In 39 of 84 matches the rating was 1.10 or higher (46%), in 23 it was below 0.90. In 84 matches with detailed stats: 11 4Ks and 3 aces. Best month by rating: August 2026 at 1.17. MONTAG_D loses the most ELO on Dust 2 (−45 ELO, win rate 58%). Things go best in match 1 of the day (−6 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, −6 ELO. Improved over the last three months: Win rate +27 pp, ELO +309. Got weaker: K/R −0.08, Rating −0.12, ADR −5.9. Unchanged in recent months: Headshots at 41%, First kills at 11%, Clutch 1v1 at 35%. Last 30 days: 2 matches, win rate 50%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.