MINISTR_ELo
Name history of MINISTR_ELo
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does MINISTR_ELo play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).
Compared with 1,227 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average2.3 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average52% headshots and so well above the average (46%).
Impact
AverageExactly 2 kills in 14.0% of rounds and so slightly above the average (13.2%).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.69 (at the start 0.75). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.13. Last 3 months: 0.96 (at the start 1.08). Clearly below the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 82.2. Last 3 months: 75.1 (at the start 79.8). Slightly below the average (79.8).
Share of headshot kills
Best month: November 2026 with 54%. Last 3 months: 52% (at the start 51%). Well above the average (46%).
Matches won (win rate)
Best month: July 2026 with 52%. Last 3 months: 45% (at the start 47%). Well below the average (51%).
Best month: November 2026 with 1,636. Last 3 months: 1,636 (at the start 945).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 39%.
Patterns
From the last 145 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
MINISTR_ELo loses the most ELO on Ancient: −31 ELO, 42% win rate
Records and milestones
from recorded matches- Most kills in a match: 36 · Ancient
- Longest win streak: 5 wins in a row · Mirage
- Highest rating in a match: 1.94 · Anubis
Maps in detail
from the last 145 matchesCompared with players on the same level who have at least 15 matches on the map.
How MINISTR_ELo plays
Across 145 matches MINISTR_ELo averages K/R 0.72, ADR 77.5 and a rating of 1.02. Biggest strength: Deaths per round at just 69% (lower is better), better than 88% of level 7 players. Most room to improve: Utility damage per round at 2.6, better than only 17% of level 7 players. Averages 15.7 kills per match with 52% headshots. The strongest map is Dust 2 with a 58% win rate in 31 matches. In 54 of 145 matches the rating was 1.10 or higher (37%), in 55 it was below 0.90. In 124 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: August 2026 at 1.13. MINISTR_ELo loses the most ELO on Ancient (−31 ELO, win rate 42%). Things go best in match 4 of the day (+101 ELO, win rate 64%). Match no. 4 of the day goes best: 64% win rate, +101 ELO. Improved over the last three months: ELO +691. Got weaker: K/R −0.06, Rating −0.12, ADR −4.7. Unchanged in recent months: Headshots at 52%, Win rate at 45%. Last 30 days: 40 matches, win rate 33%, net ELO +10.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.