MASS777

United Kingdom
149 matches tracked
Last updated:

How does MASS777 play?

Rating 0.83 (from 9 matches) K/R 0.67 ADR 74.7 from 149 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.83
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 44%
Rating from 9 of 149 matches
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Opening

Weakness
The first duels of the round
Rounds with first kill 8%−3 pp better than 15%
Opening duels won 44%−7 pp better than 6%

Clutch

Average
Last one alive
Clutch 1v1 won 36%−3 pp better than 36%
Clutch 1v2 won 17%−4 pp better than 22%
Clutch kills per match 1.5−0.1 better than 40%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+1 pp better than 58%
AWP share of kills 4%−7 pp better than 24%
K/D 0.90−0.13 better than 8%
Pistol kills per match 2.6
Knife kills 2 in 149 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.0%−1.3 pp better than 15%
Rounds with 3K 3.4%−0.7 pp better than 20%
MVPs per match 2.0−0.3 better than 15%
4Ks and aces 21x 4K, 3 aces in 149 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 38%+3 pp better than 73%
Utility damage per round 4.7+0.6 better than 69%
Enemies flashed per round 0.17−0.13 better than 17%
Rounds with a death 74%+3 pp better than 20%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.59
MayJunJulAugSepOct

Best month: August 2026 with 0.68.

Patterns

From the last 149 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −116 ELO
41 matches · 46% wins
In match 1 of the day −90 ELO
27 matches · 33% wins
Between 0:00 and 6:00 −128 ELO, win rate 43%

MASS777 loses the most ELO on Dust 2: −116 ELO, 46% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.32 · Nuke
  2. Most kills in a match: 32 · Anubis
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 149 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 241
46% better than 28%
0.63 better than 8%
69.6 better than 6%
0.89-
42% of 172 duels better than 10%
27% of 22 situations better than 20%
Inferno22
45% better than 21%
0.71 better than 33%
78.5 better than 32%
0.85-
43% of 101 duels better than 10%
23% of 13 situations better than 15%
Ancient21
62% better than 81%
0.71 better than 32%
78.6 better than 33%
-
44% of 71 duels better than 12%
33% of 9 situations better than 40%
Cache21
57% -
0.70 -
79.8 -
0.43-
46% of 81 duels -
67% of 9 situations -
Mirage17
35% better than 4%
0.66 better than 15%
77.9 better than 34%
0.69-
45% of 58 duels better than 17%
10% of 10 situations better than 1%
Nuke15
60% better than 63%
0.66 better than 13%
70.9 better than 9%
0.96-
45% of 62 duels better than 16%
80% of 5 situations better than 99%
Anubis10
40% -
0.66 -
72.3 -
-
44% of 39 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MASS777 plays

Across 149 matches MASS777 averages K/R 0.67 and ADR 74.7; the rating across the 9 rated matches is 0.83. Most room to improve: Opening duels won at 44%. That is better than only 6% of players on level 10. On average 14.6 kills per match, 52% of them headshots. The strongest map is Ancient with a 62% win rate in 21 matches. In 149 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: September 2026 at 0.82. MASS777 loses the most ELO on Dust 2 (−116 ELO, win rate 46%). Things go best in match 2 of the day (+112 ELO, win rate 57%). Last 30 days: 6 matches, win rate 0%, ELO balance −120.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.