M57owner

Poland
On FACEIT since 2020 358 matches tracked 55 matches in 30 days
ELO ▼ 450
2,024
30-day peak: 2,475
Rank EU
#238,344
Poland #13,034 in Poland
Last updated:

How does M57owner play?

Rating 0.85 K/R 0.61 ADR 72.0 from 358 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2%
0.85
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 39%
Rating distribution from 358 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 7% good 1.10 to 1.29 11% normal 0.90 to 1.09 19% weak 0.75 to 0.89 23% very weak below 0.75 38%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (285 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−3 pp · Ø 11% better than 17%
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 15%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Weakness
Where do the kills come from?

0.84 K/D and so clearly below the average (1.03).

Headshot rate 41%−8 pp · Ø 49% better than 11%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 0.84−0.19 · Ø 1.03 better than 2%
Pistol kills per match 2.0
Knife kills 3 in 358 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.4% of rounds and so well below the average (4.1%).

2K rounds 10.4%−3.0 pp · Ø 13.4% better than 2%
3K rounds 2.4%−1.7 pp · Ø 4.1% better than 2%
MVPs per match 1.8−0.5 · Ø 2.3 better than 5%
4Ks and aces 18x 4K, 1 ace in 285 matches

Utility and deaths

Average
Nades, flashes and deaths

5.6 utility damage per round and so well above the average (4.3).

Utility hit rate 36%+1 pp · Ø 35% better than 56%
Utility damage per round 5.6+1.3 · Ø 4.3 better than 82%
Enemies flashed per round 0.39+0.10 · Ø 0.29 better than 78%
Deaths per round 73%+1 pp · Ø 72% better than 36%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, Rating −0.08, ADR −5.4, Win rate −5 pp, ELO −397

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.61
JunJulAugSepOctNov

Best month: August 2026 with 0.65. Last 3 months: 0.58 (at the start 0.64). Well below the average (0.74).

Patterns

From the last 358 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −36 ELO
62 matches · 50% win rate
On Tuesdays +15 ELO, win rate 36%

M57owner loses the most ELO on Dust 2: −36 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 7 wins in a row · Ancient
  3. Highest rating in a match: 2.14 · Nuke
  4. Most kills in a match: 36 · Inferno

Maps in detail

from the last 358 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage124
46% better than 28%
0.60 better than 3%
70.7 better than 9%
0.84 better than 4%
48% of 427 duels better than 32%
43% of 79 situations better than 65%
Ancient72
43% better than 22%
0.61 better than 4%
73.7 better than 12%
0.85 better than 4%
43% of 296 duels better than 10%
24% of 45 situations better than 17%
Dust 262
50% better than 46%
0.57 better than 1%
69.2 better than 4%
0.80 better than 1%
39% of 245 duels better than 4%
28% of 36 situations better than 24%
Inferno40
58% better than 63%
0.65 better than 11%
75.5 better than 19%
0.93 better than 13%
49% of 172 duels better than 30%
53% of 15 situations better than 87%
Nuke29
59% better than 62%
0.65 better than 14%
76.3 better than 29%
0.89 better than 10%
48% of 128 duels better than 25%
59% of 17 situations better than 91%
Cache21
43% -
0.64 -
72.3 -
0.91-
55% of 67 duels -
27% of 15 situations -
Anubis9
22% -
0.59 -
65.1 -
0.80-
40% of 43 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How M57owner plays

Across 358 matches M57owner averages K/R 0.61, ADR 72.0 and a rating of 0.85. Biggest strength: Utility damage per round at 5.6, better than 82% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rating at 0.85, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 13.3 kills per match with 41% headshots. The strongest map is Nuke with a 59% win rate in 29 matches. In 70 of 358 matches the rating was 1.10 or higher (20%), in 220 it was below 0.90. In 285 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: August 2026 at 0.91. M57owner loses the most ELO on Dust 2 (−36 ELO, win rate 50%). Things go best in match 4 of the day (+249 ELO, win rate 53%). Match no. 4 of the day goes best: 53% win rate, +249 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.06, Rating −0.08, ADR −5.4, Win rate −5 pp, ELO −397. Last 30 days: 55 matches, win rate 35%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.