M3S0P0TAM1A
Name history of M3S0P0TAM1A
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does M3S0P0TAM1A play?
Compared with 2,492 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 18% of rounds and so well above the average (10%).
Clutch
Weakness1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Strength58% headshots and so well above the average (50%).
Impact
StrengthExactly 3 kills in 5.8% of rounds and so well above the average (4.1%).
Utility and deaths
Weakness1.8 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.92. Last 3 months: 0.88 (at the start 0.77). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.25. Last 3 months: 1.21 (at the start 1.03). Well above the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 97.2. Last 3 months: 93.5 (at the start 88.1). Well above the average (80.8).
Share of headshot kills
Best month: November 2026 with 61%. Last 3 months: 58% (at the start 59%). Well above the average (50%).
Matches won (win rate)
Best month: September 2026 with 64%. Last 3 months: 51% (at the start 43%). Just above the average (50%).
Best month: September 2026 with 2,416. Last 3 months: 2,302 (at the start 1,997).
Rounds with first kill
Best month: September 2026 with 20%. Last 3 months: 19% (at the start 15%). Well above the average (10%).
1v1 clutches won
Best month: August 2026 with 50%. Last 3 months: 30% (at the start 50%). Clearly below the average (39%).
Patterns
From the last 174 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
M3S0P0TAM1A loses the most ELO on Anubis: −115 ELO, 54% win rate
Records and milestones
from recorded matches- Most kills in a match: 48 · Dust 2
- Highest rating in a match: 2.34 · Vertigo
- Recorded match no. 100 · Mirage
- Longest win streak: 6 wins in a row · Ancient
- Reached level 10 · Anubis
Maps in detail
from the last 174 matchesCompared with players on the same level who have at least 15 matches on the map.
How M3S0P0TAM1A plays
Across 174 matches M3S0P0TAM1A averages K/R 0.87, ADR 92.8 and a rating of 1.18. Biggest strength: Rounds with first kill at 18%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 1.8, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 19.3 kills per match with 58% headshots. The strongest map is Nuke with a 75% win rate in 16 matches. In 105 of 174 matches the rating was 1.10 or higher (60%), in 39 it was below 0.90. In 174 matches with detailed stats: 63 4Ks and 10 aces. Best month by rating: November 2026 at 1.25. M3S0P0TAM1A loses the most ELO on Anubis (−115 ELO, win rate 54%). Things go best in match 1 of the day (+11 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, +11 ELO. Improved over the last three months: K/R +0.11, Rating +0.18, ADR +5.4, Win rate +8 pp, ELO +305, First kills +4 pp. Got weaker: Clutch 1v1 −20 pp. Unchanged in recent months: Headshots at 58%. Last 30 days: 75 matches, win rate 53%, net ELO −7.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.