Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

M3-D0

Japan
117 matches tracked
Last updated:

How does M3-D0 play?

Rating 0.85 K/R 0.61 ADR 65.8 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.85
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 34%
Rating distribution from 117 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 5% good 1.10 to 1.29 11% normal 0.90 to 1.09 16% weak 0.75 to 0.89 22% very weak below 0.75 44%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most
Level 8

Compared with 1,647 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

41% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 41%−10 pp · Ø 51% better than 2%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 30%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.82 K/D and so clearly below the average (1.01).

Headshot rate 46%−2 pp · Ø 48% better than 44%
AWP share of kills 6%−5 pp · Ø 11% better than 33%
K/D 0.82−0.19 · Ø 1.01 better than 2%
Pistol kills per match 2.1
Knife kills 13 in 117 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.6% of rounds and so well below the average (3.9%).

2K rounds 10.7%−2.6 pp · Ø 13.3% better than 4%
3K rounds 2.6%−1.3 pp · Ø 3.9% better than 3%
MVPs per match 1.7−0.5 · Ø 2.2 better than 4%
4Ks and aces 12x 4K, 1 ace in 117 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.27).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 39%
Enemies flashed per round 0.43+0.16 · Ø 0.27 better than 86%
Deaths per round 74%+2 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.09, Rating +0.11, ADR +9.2, Win rate +10 pp, ELO +326, First kills +2 pp, Clutch 1v1 +18 pp
= Stayed the same
Headshots at 46%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.57
JunJulAugSepOctNov

Best month: September 2026 with 0.68. Last 3 months: 0.64 (at the start 0.55). Clearly below the average (0.73).

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +119 ELO
30 matches · 47% win rate
On Saturdays −29 ELO, win rate 43%

M3-D0 loses the most ELO in match 1 of the day: +119 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.03 · Cache
  2. Most kills in a match: 37 · Anubis
  3. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
56% better than 68%
0.58 better than 3%
64.6 better than 2%
0.82 better than 4%
35% of 94 duels better than 1%
44% of 16 situations better than 70%
Ancient21
71% better than 94%
0.64 better than 12%
69.9 better than 6%
0.87 better than 10%
46% of 81 duels better than 26%
30% of 20 situations better than 31%
Anubis18
56% better than 66%
0.61 better than 5%
65.4 better than 1%
0.83 better than 3%
50% of 58 duels better than 46%
29% of 14 situations better than 27%
Dust 214
36% -
0.59 -
65.0 -
0.84-
39% of 54 duels -
25% of 8 situations -
Nuke13
46% -
0.61 -
64.6 -
0.80-
50% of 52 duels -
43% of 7 situations -
Cache9
33% -
0.63 -
63.3 -
0.88-
32% of 25 duels -
25% of 8 situations -
Vertigo9
78% -
0.53 -
59.6 -
0.80-
21% of 42 duels -
100% of 2 situations -
Inferno6
67% -
0.80 -
76.6 -
1.06-
50% of 28 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How M3-D0 plays

Across 117 matches M3-D0 averages K/R 0.61, ADR 65.8 and a rating of 0.85. Most room to improve: Damage per round (ADR) at 65.8, better than only 1% of level 8 players. Averages 13.9 kills per match with 46% headshots. The strongest map is Ancient with a 71% win rate in 21 matches. In 21 of 117 matches the rating was 1.10 or higher (18%), in 77 it was below 0.90. In 117 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: September 2026 at 0.94. M3-D0 loses the most ELO in match 1 of the day (+119 ELO, win rate 47%). Things go best on Mirage (+29 ELO, win rate 56%). Improved over the last three months: K/R +0.09, Rating +0.11, ADR +9.2, Win rate +10 pp, ELO +326, First kills +2 pp, Clutch 1v1 +18 pp. Unchanged in recent months: Headshots at 46%. Last 30 days: 7 matches, win rate 71%, net ELO +69.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.