M0reth4N

Poland
On FACEIT since 2025 191 matches tracked 50 matches in 30 days
Last updated:

How does M0reth4N play?

Rating 1.06 K/R 0.72 ADR 77.9 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 191 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most
Level 7

Compared with 1,280 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 10%
Opening duels won 52%+2 pp · Ø 50% better than 67%

Clutch

Strength
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 85%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (0.99).

Headshot rate 40%−6 pp · Ø 46% better than 18%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 1.13+0.14 · Ø 0.99 better than 89%
Pistol kills per match 2.2
Knife kills 3 in 191 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (3.8%).

2K rounds 13.4%+0.4 pp · Ø 13.0% better than 58%
3K rounds 3.2%−0.6 pp · Ø 3.8% better than 21%
MVPs per match 2.0−0.2 · Ø 2.2 better than 26%
4Ks and aces 25x 4K, 4 aces in 191 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 81%
Enemies flashed per round 0.32+0.06 · Ø 0.26 better than 67%
Deaths per round 64%−9 pp · Ø 73% better than 99%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +4 pp, ELO +136
= Stayed the same
Headshots at 40%, Clutch 1v1 at 44%
▼ Got worse
K/R −0.07, Rating −0.07, ADR −5.3, First kills −2 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: August 2026 with 0.77. Last 3 months: 0.70 (at the start 0.77). Just below the average (0.72).

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −79 ELO
26 matches · 38% win rate
On Inferno −40 ELO
26 matches · 42% win rate
On Wednesdays −51 ELO, win rate 38%

M0reth4N loses the most ELO on Dust 2: −79 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Ancient
  2. Longest win streak: 8 wins in a row · Ancient
  3. Highest rating in a match: 2.96 · Cache

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
54% better than 62%
0.67 better than 22%
73.4 better than 19%
0.99 better than 44%
50% of 161 duels right on the average
48% of 50 situations better than 76%
Ancient39
46% better than 35%
0.74 better than 59%
80.0 better than 50%
1.07 better than 76%
59% of 103 duels better than 92%
33% of 45 situations better than 39%
Dust 226
38% better than 12%
0.76 better than 70%
78.6 better than 45%
1.11 better than 83%
43% of 92 duels better than 15%
62% of 29 situations better than 96%
Inferno26
42% better than 19%
0.73 better than 61%
82.1 better than 70%
1.08 better than 78%
50% of 103 duels better than 45%
32% of 19 situations better than 38%
Cache18
67% -
0.85 -
86.5 -
1.28-
67% of 61 duels -
60% of 10 situations -
Anubis14
50% -
0.68 -
76.8 -
0.99-
52% of 44 duels -
42% of 12 situations -
Nuke11
27% -
0.65 -
71.6 -
0.96-
42% of 24 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How M0reth4N plays

Across 191 matches M0reth4N averages K/R 0.72, ADR 77.9 and a rating of 1.06. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 7 players. Most room to improve: Rounds with first kill at 7%, better than only 10% of level 7 players. Averages 15.6 kills per match with 40% headshots. The strongest map is Cache with a 67% win rate in 18 matches. In 74 of 191 matches the rating was 1.10 or higher (39%), in 62 it was below 0.90. In 191 matches with detailed stats: 25 4Ks and 4 aces. Best month by rating: August 2026 at 1.11. M0reth4N loses the most ELO on Dust 2 (−79 ELO, win rate 38%). Things go best on Mirage (+100 ELO, win rate 54%). Match no. 4 of the day goes best: 75% win rate, +32 ELO. Improved over the last three months: Win rate +4 pp, ELO +136. Got weaker: K/R −0.07, Rating −0.07, ADR −5.3, First kills −2 pp. Unchanged in recent months: Headshots at 40%, Clutch 1v1 at 44%. Last 30 days: 50 matches, win rate 44%, net ELO −34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.