M00nlight08
Compared with 938 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Strength2.3 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average54% headshots and so well above the average (44%).
Impact
AverageExactly 3 kills in 3.1% of rounds and so clearly below the average (3.8%).
Utility and deaths
Average39% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 5 averageSep to Oct 2026 compared with Aug 2026.
Kills per round (K/R)
Last 3 months unchanged at 0.70. Just below the average (0.71).
Rating, 1.00 is an average match
Last 3 months: 0.98 (at the start 0.97). Right on the average (0.98).
Damage per round (ADR)
Last 3 months: 75.4 (at the start 73.7). Slightly below the average (78.5).
Share of headshot kills
Last 3 months: 55% (at the start 51%). Well above the average (44%).
Matches won (win rate)
Last 3 months: 44% (at the start 67%). Clearly below the average (49%).
Last 3 months: 1,120 (at the start 1,327).
Rounds with first kill
Last 3 months: 8% (at the start 7%). Well below the average (10%).
1v1 clutches won
Last 3 months: 41% (at the start 54%). Slightly above the average (38%).
Patterns
From the last 101 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
M00nlight08 loses the most ELO on Dust 2: −7 ELO, 64% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Mirage
- Highest rating in a match: 2.00 · Dust 2
- Longest win streak: 4 wins in a row · Mirage
Maps in detail
from the last 101 matchesCompared with players on the same level who have at least 15 matches on the map.
How M00nlight08 plays
Across 101 matches M00nlight08 averages K/R 0.70, ADR 75.0 and a rating of 0.98. Biggest strength: Headshot rate at 54%, better than 93% of level 5 players. Averages 15.7 kills per match with 54% headshots. The strongest map is Dust 2 with a 64% win rate in 28 matches. In 33 of 101 matches the rating was 1.10 or higher (33%), in 46 it was below 0.90. In 101 matches with detailed stats: 15 4Ks and 2 aces. M00nlight08 loses the most ELO on Dust 2 (−7 ELO, win rate 64%). Things go best on Mirage (+1 ELO, win rate 43%). Improved over the last three months: Headshots +4 pp, First kills +1 pp. Got weaker: Win rate −23 pp, ELO −207, Clutch 1v1 −13 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.98, ADR at 75.4. Last 30 days: 1 matches, win rate 0%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.