M00N-peeek
Name history of M00N-peeek
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does M00N-peeek play?
Compared with 2,181 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 15% of rounds and so well above the average (10%).
Clutch
Average42% of 1v1s won and so slightly above the average (39%).
Weapons and aim
Average1.10 K/D and so slightly above the average (1.03).
Impact
StrengthExactly 3 kills in 5.6% of rounds and so well above the average (4.1%).
Utility and deaths
Average5.7 utility damage per round and so well above the average (4.3).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageKills per round (K/R)
Best month: September 2026 with 0.84.
Rating, 1.00 is an average match
Best month: September 2026 with 1.18.
Damage per round (ADR)
Best month: November 2026 with 91.8.
Share of headshot kills
Best month: October 2026 with 48%.
Matches won (win rate)
Best month: October 2026 with 59%.
Best month: November 2026 with 2,077.
Rounds with first kill
Best month: October 2026 with 16%.
1v1 clutches won
Best month: September 2026 with 67%.
Patterns
From the last 86 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
M00N-peeek loses the most ELO on Mirage: −21 ELO, 63% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Ancient
- Reached level 10 · Nuke
- Longest win streak: 5 wins in a row · Anubis
- Highest rating in a match: 2.10 · Mirage
Maps in detail
from the last 86 matchesCompared with players on the same level who have at least 15 matches on the map.
How M00N-peeek plays
Across 86 matches M00N-peeek averages K/R 0.81, ADR 90.1 and a rating of 1.11. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 18.3 kills per match with 47% headshots. The strongest map is Mirage with a 63% win rate in 24 matches. In 44 of 86 matches the rating was 1.10 or higher (51%), in 29 it was below 0.90. In 86 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: September 2026 at 1.18. M00N-peeek loses the most ELO on Mirage (−21 ELO, win rate 63%). Things go best from match 5 of the day (−25 ELO, win rate 65%). From match no. 5 of the day on, things go best: 65% win rate, −25 ELO. Last 30 days: 44 matches, win rate 61%, net ELO −71.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.