Lvcifer-
Name history of Lvcifer-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Lvcifer- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (96 matches).
Compared with 1,192 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average24% of 1v2s won and so just above the average (22%).
Weapons and aim
Average0.94 K/D and so slightly below the average (1.00).
Impact
AverageExactly 3 kills in 3.4% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average0.15 enemies flashed per round and so well below the average (0.26).
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.79. Last 3 months: 0.73 (at the start 0.68). Right on the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.09. Last 3 months: 1.00 (at the start 0.95). Just below the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 82.7. Last 3 months: 80.0 (at the start 74.6). Just above the average (79.8).
Share of headshot kills
Best month: September 2026 with 48%. Last 3 months: 45% (at the start 42%). Just below the average (46%).
Matches won (win rate)
Best month: October 2026 with 67%. Last 3 months: 51% (at the start 52%). Right on the average (51%).
Best month: August 2026 with 1,591. Last 3 months: 1,481 (at the start 1,407).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 148 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Lvcifer- loses the most ELO in match 2 of the day: −7 ELO, 46% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Dust 2
- Longest win streak: 5 wins in a row · Inferno
- Highest rating in a match: 1.85 · Inferno
Maps in detail
from the last 148 matchesCompared with players on the same level who have at least 15 matches on the map.
How Lvcifer- plays
Across 148 matches Lvcifer- averages K/R 0.70 and ADR 75.9; the rating across the 125 rated matches is 0.96. Biggest strength: Opening duels won at 53%, better than 77% of level 7 players. Most room to improve: Rounds with first kill at 7%, better than only 11% of level 7 players. Averages 15.5 kills per match with 43% headshots. The strongest map is Nuke with a 67% win rate in 15 matches. In 39 of 125 matches the rating was 1.10 or higher (31%), in 53 it was below 0.90. In 96 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: October 2026 at 1.09. Lvcifer- loses the most ELO in match 2 of the day (−7 ELO, win rate 46%). Things go best on Ancient (+80 ELO, win rate 36%). Improved over the last three months: K/R +0.05, Rating +0.05, ADR +5.4, Headshots +3 pp, ELO +74. Unchanged in recent months: Win rate at 51%. Last 30 days: 18 matches, win rate 67%, net ELO +117.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.