Luthas

Sweden
On FACEIT since 2015 52 matches tracked 33 matches in 30 days
ELO ▲ 312
2,060
30-day peak: 2,079
Rank EU
#213,533
Sweden #5,301 in Sweden
Last updated:

How does Luthas play?

Rating 1.37 (from 45 matches) K/R 0.95 ADR 79.7 from 52 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.37
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 45 matches
outstanding 1.80 and up 16% strong 1.30 to 1.79 40% good 1.10 to 1.29 18% normal 0.90 to 1.09 11% weak 0.75 to 0.89 11% very weak below 0.75 4%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
EntryMulti-killsClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (42 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 98%
Opening duels won 60%+9 pp · Ø 51% better than 97%

Clutch

Average
Last one alive

31% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 15%
Clutch 1v2 won 31%+10 pp · Ø 21% better than 94%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Strength
Where do the kills come from?

1.40 K/D and so well above the average (1.03).

Headshot rate 56%+7 pp · Ø 49% better than 85%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 1.40+0.37 · Ø 1.03 better than 99%
Pistol kills per match 3.1
Knife kills 3 in 52 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 8.1% of rounds and so well above the average (4.1%).

2K rounds 17.8%+4.4 pp · Ø 13.4% better than 99%
3K rounds 8.1%+4.0 pp · Ø 4.1% better than 99%
MVPs per match 3.5+1.2 · Ø 2.3 better than 99%
4Ks and aces 10x 4K, 2 aces in 42 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.29).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 4.7+0.4 · Ø 4.3 better than 65%
Enemies flashed per round 0.12−0.17 · Ø 0.29 better than 9%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Luthas is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 42 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.93
MayJunJulAugSepOctNov

Best month: October 2026 with 0.99.

Patterns

From the last 52 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Reached level 10 · Nuke
  2. Most kills in a match: 36 · Nuke
  3. Highest rating in a match: 2.77 · Nuke
  4. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 52 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Nuke16
75% better than 96%
0.97 better than 99%
92.7 better than 89%
1.37 better than 99%
60% of 88 duels better than 85%
36% of 11 situations better than 42%
Anubis10
50% -
0.93 -
61.7 -
1.25-
54% of 46 duels -
29% of 7 situations -
Cache8
63% -
1.02 -
104.8 -
1.44-
60% of 43 duels -
33% of 6 situations -
Ancient7
71% -
0.89 -
56.3 -
1.40-
74% of 19 duels -
-
Vertigo6
100% -
0.91 -
77.9 -
1.34-
62% of 34 duels -
25% of 4 situations -
Inferno3
67% -
0.84 -
90.9 -
1.24-
58% of 26 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Luthas plays

Across 52 matches Luthas averages K/R 0.95 and ADR 79.7; the rating across the 45 rated matches is 1.37. Biggest strength: Rating at 1.37, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 21.1 kills per match with 56% headshots. The strongest map is Nuke with a 75% win rate in 16 matches. In 33 of 45 matches the rating was 1.10 or higher (73%), in 7 it was below 0.90. In 42 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: September 2026 at 1.44. Last 30 days: 33 matches, win rate 73%, net ELO +45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.