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LunaticYF

Albania
On FACEIT since 2019 654 matches tracked 226 matches in 30 days
ELO ▼ 141
3,410
30-day peak: 3,738
Rank EU ▼ 1,196 places
#2,116
Albania #10 in Albania
30 days · prev. #920 · best #474
Last updated:
Next update possible in 1h 34m

How does LunaticYF play?

Rating 1.02 K/R 0.76 ADR 87.0 from 654 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 31%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 291 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (614 matches).

3,000-3,499 ELO

Compared with 7,825 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 70%
Opening duels won 49%−3 pp · Ø 52% better than 22%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 18%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 38%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so slightly below the average (1.06).

Headshot rate 56%+3 pp · Ø 53% better than 69%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.00−0.06 · Ø 1.06 better than 23%
Pistol kills per match 3.0 from the last 291
Knife kills 9 in 291 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so slightly above the average (4.3%).

2K rounds 13.9%+0.2 pp · Ø 13.7% better than 53%
3K rounds 4.6%+0.3 pp · Ø 4.3% better than 63%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 99x 4K, 11 aces in 614 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 39%+5 pp · Ø 34% better than 86%
Utility damage per round 4.8+0.9 · Ø 3.9 better than 78%
Enemies flashed per round 0.38+0.06 · Ø 0.32 better than 69%
Deaths per round 76%+5 pp · Ø 71% better than 3%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +116
= Stayed the same
Headshots at 56%
▼ Got worse
K/R −0.05, Rating −0.06, ADR −5.1, Win rate −4 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: August 2026 with 0.82. Last 3 months: 0.75 (at the start 0.80). Right on the average (0.75).

Patterns

From the last 291 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −184 ELO
36 matches · 39% win rate
On Dust 2 −135 ELO
59 matches · 53% win rate
On Wednesdays −28 ELO, win rate 38%

LunaticYF loses the most ELO in match 1 of the day: −184 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.76 · Cache
  3. Most kills in a match: 45 · Mirage

Maps in detail

from the last 291 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage111
50% better than 31%
0.79 better than 66%
90.1 better than 85%
1.06 right on the average
52% of 635 duels better than 46%
24% of 54 situations better than 10%
Ancient70
46% better than 21%
0.71 better than 28%
83.0 better than 55%
0.95 better than 16%
44% of 449 duels better than 10%
27% of 33 situations better than 22%
Dust 259
53% better than 43%
0.73 better than 37%
84.5 better than 63%
1.00 better than 26%
46% of 317 duels better than 18%
43% of 30 situations better than 60%
Anubis29
48% better than 28%
0.74 better than 44%
84.2 better than 64%
1.01 better than 34%
51% of 134 duels better than 42%
36% of 11 situations better than 44%
Cache17
53% better than 28%
0.76 better than 39%
86.6 better than 62%
1.07 better than 36%
53% of 74 duels better than 44%
31% of 13 situations better than 32%
Inferno3
100% -
0.84 -
92.6 -
1.20-
78% of 9 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LunaticYF plays

Across 654 matches LunaticYF averages K/R 0.76, ADR 87.0 and a rating of 1.02. Biggest strength: Utility hit rate at 39%, better than 86% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 76%, better than only 3% of level 10 · 3,000-3,499 ELO players. Averages 16.5 kills per match with 56% headshots. The strongest map is Cache with a 53% win rate in 17 matches. In 113 of 291 matches the rating was 1.10 or higher (39%), in 113 it was below 0.90. In 614 matches with detailed stats: 99 4Ks and 11 aces. Best month by rating: August 2026 at 1.10. LunaticYF loses the most ELO in match 1 of the day (−184 ELO, win rate 39%). Things go best in match 3 of the day (+141 ELO, win rate 68%). Match no. 3 of the day goes best: 68% win rate, +141 ELO. Improved over the last three months: ELO +116. Got weaker: K/R −0.05, Rating −0.06, ADR −5.1, Win rate −4 pp. Unchanged in recent months: Headshots at 56%. Last 30 days: 226 matches, win rate 50%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.