Lucius-_-
Name history of Lucius-_-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Lucius-_- play?
Compared with 2,339 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (51%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average43% headshots and so well below the average (51%).
Impact
AverageExactly 3 kills in 4.8% of rounds and so clearly above the average (4.0%).
Utility and deaths
Average32% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageKills per round (K/R)
Best month: October 2026 with 0.82.
Rating, 1.00 is an average match
Best month: October 2026 with 1.15.
Damage per round (ADR)
Best month: October 2026 with 89.8.
Share of headshot kills
Best month: September 2026 with 44%.
Matches won (win rate)
Best month: October 2026 with 59%.
Best month: October 2026 with 2,584.
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 280 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Lucius-_- loses the most ELO in match 2 of the day: −34 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.44 · Vertigo
- Longest win streak: 11 wins in a row · Anubis
- Most kills in a match: 38 · Ancient
Maps in detail
from the last 280 matchesCompared with players on the same level who have at least 15 matches on the map.
How Lucius-_- plays
Across 298 matches Lucius-_- averages K/R 0.80 and ADR 86.7; the rating across the 280 rated matches is 1.12. Biggest strength: Opening duels won at 56%, better than 81% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 43%, better than only 11% of level 10 · 2,500-2,749 ELO players. Averages 17.5 kills per match with 43% headshots. The strongest map is Anubis with a 63% win rate in 54 matches. In 134 of 280 matches the rating was 1.10 or higher (48%), in 73 it was below 0.90. In 298 matches with detailed stats: 72 4Ks and 10 aces. Best month by rating: October 2026 at 1.15. Lucius-_- loses the most ELO in match 2 of the day (−34 ELO, win rate 46%). Things go best on Mirage (+159 ELO, win rate 55%). Match no. 3 of the day goes best: 62% win rate, +91 ELO. Last 30 days: 82 matches, win rate 54%, net ELO −125.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.