LuciouS-
Name history of LuciouS-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does LuciouS- play?
Compared with 12,122 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average25% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average58% headshots and so well above the average (52%).
Impact
AverageExactly 3 kills in 3.7% of rounds and so clearly below the average (4.2%).
Utility and deaths
Average0.77 enemies flashed per round and so well above the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageKills per round (K/R)
Best month: September 2026 with 0.74.
Rating, 1.00 is an average match
Best month: September 2026 with 1.03.
Damage per round (ADR)
Best month: October 2026 with 80.9.
Share of headshot kills
Best month: November 2026 with 61%.
Matches won (win rate)
Best month: October 2026 with 53%.
Best month: November 2026 with 2,932.
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 42%.
Patterns
From the last 381 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
LuciouS- loses the most ELO in match 1 of the day: −154 ELO, 39% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Mirage
- Recorded match no. 250 · Inferno
- Highest rating in a match: 2.32 · Mirage
- Most kills in a match: 51 · Ancient
Maps in detail
from the last 381 matchesCompared with players on the same level who have at least 15 matches on the map.
How LuciouS- plays
Across 381 matches LuciouS- averages K/R 0.72, ADR 79.3 and a rating of 1.01. Biggest strength: Headshot rate at 58%, better than 85% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 10 · 2,750-2,999 ELO players. Averages 16.0 kills per match with 58% headshots. The strongest map is Inferno with a 64% win rate in 22 matches. In 138 of 381 matches the rating was 1.10 or higher (36%), in 154 it was below 0.90. In 381 matches with detailed stats: 58 4Ks and 9 aces. Best month by rating: September 2026 at 1.03. LuciouS- loses the most ELO in match 1 of the day (−154 ELO, win rate 39%). Things go best on Dust 2 (+353 ELO, win rate 52%). Match no. 2 of the day goes best: 60% win rate, +20 ELO. Last 30 days: 182 matches, win rate 54%, net ELO +136.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.