Lubluvasvseh

Ukraine
On FACEIT since 2023 374 matches tracked 143 matches in 30 days
ELO ▲ 95
2,056
30-day peak: 2,318
Rank EU
#215,233
Ukraine #9,917 in Ukraine
Last updated:

How does Lubluvasvseh play?

Rating 1.07 K/R 0.75 ADR 78.1 from 374 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 374 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (286 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 1.11+0.08 · Ø 1.03 better than 76%
Pistol kills per match 2.7
Knife kills 14 in 374 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 45%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 56x 4K, 5 aces in 286 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 55%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 44%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +295
= Stayed the same
Rating at 1.06, Headshots at 51%, Win rate at 52%
▼ Got worse
K/R −0.05, ADR −6.4

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.63
JunJulAugSepOctNov

Best month: July 2026 with 0.79. Last 3 months: 0.73 (at the start 0.78). Just below the average (0.74).

Patterns

From the last 374 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −171 ELO
91 matches · 48% win rate
On Dust 2 −123 ELO
87 matches · 52% win rate
On Mondays −193 ELO, win rate 45%

Lubluvasvseh loses the most ELO on Mirage: −171 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 58 · Ancient
  2. Recorded match no. 250 · Ancient
  3. Reached level 10 · Ancient
  4. Longest win streak: 8 wins in a row · Mirage
  5. Highest rating in a match: 2.25 · Anubis

Maps in detail

from the last 374 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage91
48% better than 39%
0.74 right on the average
77.8 better than 37%
1.08 better than 67%
46% of 342 duels better than 23%
46% of 85 situations better than 74%
Dust 287
52% right on the average
0.77 better than 67%
78.7 better than 40%
1.10 better than 71%
55% of 334 duels better than 71%
41% of 98 situations better than 57%
Ancient71
52% right on the average
0.78 better than 70%
82.7 better than 60%
1.11 better than 79%
55% of 276 duels better than 70%
28% of 54 situations better than 29%
Anubis47
57% better than 67%
0.72 better than 42%
78.3 better than 36%
1.03 right on the average
51% of 223 duels right on the average
39% of 23 situations better than 53%
Nuke41
61% better than 69%
0.77 better than 59%
76.6 better than 28%
1.10 better than 68%
58% of 134 duels better than 78%
31% of 42 situations better than 31%
Cache20
45% -
0.69 -
70.4 -
1.01-
42% of 59 duels -
50% of 18 situations -
Inferno16
38% better than 9%
0.65 better than 16%
70.0 better than 8%
0.90 better than 11%
25% of 57 duels better than 1%
11% of 9 situations better than 2%

Compared with players on the same level who have at least 15 matches on the map.

How Lubluvasvseh plays

Across 374 matches Lubluvasvseh averages K/R 0.75, ADR 78.1 and a rating of 1.07. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 51% headshots. The strongest map is Nuke with a 61% win rate in 41 matches. In 182 of 374 matches the rating was 1.10 or higher (49%), in 119 it was below 0.90. In 286 matches with detailed stats: 56 4Ks and 5 aces. Best month by rating: September 2026 at 1.12. Lubluvasvseh loses the most ELO on Mirage (−171 ELO, win rate 48%). Things go best on Anubis (+97 ELO, win rate 57%). Improved over the last three months: ELO +295. Got weaker: K/R −0.05, ADR −6.4. Unchanged in recent months: Rating at 1.06, Headshots at 51%, Win rate at 52%. Last 30 days: 143 matches, win rate 53%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.