Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

Lu9ky

Ukraine
On FACEIT since 2021 333 matches tracked 89 matches in 30 days
ELO ▲ 178
2,692
30-day peak: 2,739
Rank EU
#29,541
Ukraine #1,322 in Ukraine
Last updated:

How does Lu9ky play?

Rating 1.20 K/R 0.85 ADR 87.0 from 333 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 333 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 27% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 9%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (296 matches).

2,500-2,749 ELO

Compared with 2,699 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 57%+5 pp · Ø 52% better than 86%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 76%

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so clearly above the average (1.04).

Headshot rate 50%−2 pp · Ø 52% better than 45%
AWP share of kills 20%+9 pp · Ø 11% better than 84%
K/D 1.23+0.19 · Ø 1.04 better than 90%
Pistol kills per match 3.3
Knife kills 8 in 333 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.7% of rounds and so well above the average (4.2%).

2K rounds 15.4%+1.9 pp · Ø 13.5% better than 85%
3K rounds 5.7%+1.5 pp · Ø 4.2% better than 91%
MVPs per match 2.7+0.3 · Ø 2.4 better than 80%
4Ks and aces 65x 4K, 8 aces in 296 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 76%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 9%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 19%
Deaths per round 69%−2 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +95
= Stayed the same
K/R at 0.84, Rating at 1.19, ADR at 86.9, Headshots at 50%, Win rate at 54%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: July 2026 with 0.90. Last 3 months: 0.84 (at the start 0.86). Clearly above the average (0.75).

Patterns

From the last 333 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −59 ELO
118 matches · 58% win rate
On Ancient −54 ELO
29 matches · 38% win rate
On Tuesdays −104 ELO, win rate 42%

Lu9ky loses the most ELO on Mirage: −59 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Hotel_belneva
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 40 · Mirage
  4. Highest rating in a match: 3.06 · Inferno

Maps in detail

from the last 333 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage118
58% better than 73%
0.88 better than 92%
89.5 better than 83%
1.23 better than 92%
59% of 438 duels better than 87%
40% of 70 situations better than 56%
Dust 276
58% better than 70%
0.86 better than 90%
87.7 better than 78%
1.22 better than 90%
60% of 325 duels better than 88%
43% of 44 situations better than 66%
Anubis63
51% better than 41%
0.84 better than 87%
87.0 better than 75%
1.22 better than 92%
59% of 247 duels better than 85%
56% of 43 situations better than 85%
Ancient29
38% better than 7%
0.81 better than 74%
83.5 better than 56%
1.10 better than 66%
57% of 139 duels better than 77%
24% of 21 situations better than 16%
Inferno19
42% better than 11%
0.80 better than 62%
85.4 better than 58%
1.16 better than 67%
53% of 83 duels better than 42%
36% of 11 situations better than 40%
Cache15
53% right on the average
0.73 better than 46%
76.8 better than 31%
1.05 better than 52%
55% of 56 duels better than 66%
50% of 12 situations better than 76%
Nuke6
33% -
0.76 -
77.9 -
1.04-
50% of 22 duels -
60% of 5 situations -
Vertigo4
25% -
0.83 -
93.0 -
1.19-
47% of 30 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lu9ky plays

Across 333 matches Lu9ky averages K/R 0.85, ADR 87.0 and a rating of 1.20. Biggest strength: Rating at 1.20, better than 91% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 9% of level 10 · 2,500-2,749 ELO players. Averages 18.8 kills per match with 50% headshots. The strongest map is Dust 2 with a 58% win rate in 76 matches. In 186 of 333 matches the rating was 1.10 or higher (56%), in 73 it was below 0.90. In 296 matches with detailed stats: 65 4Ks and 8 aces. Best month by rating: July 2026 at 1.27. Lu9ky loses the most ELO on Mirage (−59 ELO, win rate 58%). Things go best on Dust 2 (+140 ELO, win rate 58%). Match no. 3 of the day goes best: 62% win rate, −35 ELO. Improved over the last three months: ELO +95. Unchanged in recent months: K/R at 0.84, Rating at 1.19, ADR at 86.9, Headshots at 50%, Win rate at 54%. Last 30 days: 89 matches, win rate 60%, net ELO +147.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.