LstChristmas

Belarus
On FACEIT since 2022 261 matches tracked 104 matches in 30 days
ELO ▼ 236
2,671
30-day peak: 3,100
Rank EU ▼ 21,853 places
#30,393
Belarus #756 in Belarus
30 days · prev. #8,540 · best #4,651
Last updated:

How does LstChristmas play?

Rating 1.12 K/R 0.79 ADR 84.0 from 261 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 261 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 26% good 1.10 to 1.29 20% normal 0.90 to 1.09 16% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (191 matches).

2,500-2,749 ELO

Compared with 2,617 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 54%+2 pp · Ø 52% better than 67%

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 35%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (51%).

Headshot rate 58%+7 pp · Ø 51% better than 88%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 1.13+0.08 · Ø 1.05 better than 73%
Pistol kills per match 3.3
Knife kills 2 in 261 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.6%).

2K rounds 15.1%+1.5 pp · Ø 13.6% better than 81%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 65%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 33x 4K, 6 aces in 191 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 29%−5 pp · Ø 34% better than 14%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 35%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 45%
Deaths per round 70%−1 pp · Ø 71% better than 62%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, Rating +0.08, ADR +4.9
= Stayed the same
Headshots at 58%
▼ Got worse
Win rate −7 pp, ELO −376

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.89
JunJulAugSepOctNov

Best month: November 2026 with 0.89. Last 3 months: 0.82 (at the start 0.77). Clearly above the average (0.75).

Patterns

From the last 261 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −26 ELO
68 matches · 51% win rate
In match 2 of the day +5 ELO
63 matches · 46% win rate
Between 6:00 and 12:00 +43 ELO, win rate 47%
On Sundays +2 ELO, win rate 44%

LstChristmas loses the most ELO on Dust 2: −26 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Most kills in a match: 45 · Dust 2
  3. Highest rating in a match: 2.45 · Cache
  4. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 261 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage97
53% right on the average
0.79 better than 69%
83.4 better than 60%
1.11 better than 71%
51% of 435 duels better than 46%
31% of 51 situations better than 28%
Dust 268
51% better than 45%
0.84 better than 85%
88.3 better than 79%
1.18 better than 84%
58% of 289 duels better than 82%
38% of 39 situations right on the average
Ancient43
56% better than 56%
0.73 better than 39%
76.1 better than 19%
1.04 better than 47%
51% of 170 duels better than 42%
34% of 29 situations better than 40%
Nuke21
52% better than 38%
0.82 better than 77%
87.9 better than 76%
1.14 better than 78%
56% of 107 duels better than 73%
40% of 10 situations better than 52%
Anubis16
44% better than 20%
0.77 better than 59%
84.1 better than 63%
1.07 better than 56%
49% of 68 duels better than 34%
20% of 10 situations better than 11%
Cache10
50% -
0.75 -
86.2 -
1.06-
58% of 36 duels -
80% of 5 situations -
Inferno6
33% -
0.76 -
78.9 -
1.07-
76% of 17 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LstChristmas plays

Across 261 matches LstChristmas averages K/R 0.79, ADR 84.0 and a rating of 1.12. Biggest strength: Headshot rate at 58%, better than 88% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 17.6 kills per match with 58% headshots. The strongest map is Ancient with a 56% win rate in 43 matches. In 133 of 261 matches the rating was 1.10 or higher (51%), in 86 it was below 0.90. In 191 matches with detailed stats: 33 4Ks and 6 aces. Best month by rating: November 2026 at 1.27. LstChristmas loses the most ELO on Dust 2 (−26 ELO, win rate 51%). Things go best on Ancient (+201 ELO, win rate 56%). Match no. 3 of the day goes best: 61% win rate, +140 ELO. Improved over the last three months: K/R +0.05, Rating +0.08, ADR +4.9. Got weaker: Win rate −7 pp, ELO −376. Unchanged in recent months: Headshots at 58%. Last 30 days: 104 matches, win rate 46%, net ELO +98.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.