LovI7

China
On FACEIT since 2026 138 matches tracked 138 matches in 30 days
Last updated:

How does LovI7 play?

Rating 1.16 K/R 0.82 ADR 85.3 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 138 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 28% good 1.10 to 1.29 28% normal 0.90 to 1.09 18% weak 0.75 to 0.89 15% very weak below 0.75 8%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 60%+9 pp · Ø 51% better than 97%

Clutch

Average
Last one alive

27% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 27%−12 pp · Ø 39% better than 7%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (49%).

Headshot rate 39%−10 pp · Ø 49% better than 6%
AWP share of kills 25%+14 pp · Ø 11% better than 93%
K/D 1.23+0.20 · Ø 1.03 better than 94%
Pistol kills per match 3.1
Knife kills 2 in 138 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.0% of rounds and so well above the average (13.4%).

2K rounds 17.0%+3.6 pp · Ø 13.4% better than 98%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 65%
MVPs per match 2.7+0.4 · Ø 2.3 better than 85%
4Ks and aces 17x 4K, 3 aces in 138 matches

Utility and deaths

Average
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.3).

Utility hit rate 28%−8 pp · Ø 36% better than 9%
Utility damage per round 2.1−2.2 · Ø 4.3 better than 5%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 18%
Deaths per round 67%−5 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether LovI7 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 138 matches, all from the last 3 months.

Kills per round (K/R)

0.80
OctNov

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −52 ELO
37 matches · 54% win rate
On Mirage −29 ELO
46 matches · 48% win rate
On Saturdays −26 ELO, win rate 44%

LovI7 loses the most ELO on Dust 2: −52 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.29 · Mirage
  2. Recorded match no. 100 · Ancient
  3. Reached level 10 · Nuke
  4. Longest win streak: 6 wins in a row · Dust 2
  5. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
48% better than 39%
0.86 better than 91%
88.5 better than 83%
1.22 better than 93%
64% of 204 duels better than 97%
22% of 37 situations better than 12%
Dust 237
54% better than 59%
0.80 better than 78%
83.6 better than 67%
1.13 better than 79%
62% of 187 duels better than 95%
26% of 23 situations better than 21%
Inferno17
59% better than 68%
0.91 better than 96%
91.4 better than 88%
1.28 better than 95%
58% of 80 duels better than 80%
27% of 15 situations better than 22%
Ancient14
43% -
0.75 -
79.8 -
1.02-
52% of 60 duels -
31% of 13 situations -
Anubis12
42% -
0.81 -
80.2 -
1.11-
58% of 59 duels -
17% of 6 situations -
Nuke9
78% -
0.75 -
81.5 -
1.09-
49% of 45 duels -
67% of 6 situations -
Cache3
67% -
0.71 -
78.1 -
1.09-
63% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LovI7 plays

Across 138 matches LovI7 averages K/R 0.82, ADR 85.3 and a rating of 1.16. Biggest strength: Opening duels won at 60%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.1, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 18.2 kills per match with 39% headshots. The strongest map is Inferno with a 59% win rate in 17 matches. In 81 of 138 matches the rating was 1.10 or higher (59%), in 32 it was below 0.90. In 138 matches with detailed stats: 17 4Ks and 3 aces. LovI7 loses the most ELO on Dust 2 (−52 ELO, win rate 54%). Last 30 days: 138 matches, win rate 52%, net ELO −11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.