Lker7

Russia
On FACEIT since 2020 99 matches tracked 28 matches in 30 days
Last updated:

How does Lker7 play?

Rating 1.12 K/R 0.79 ADR 82.3 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 99 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 22% good 1.10 to 1.29 15% normal 0.90 to 1.09 30% weak 0.75 to 0.89 8% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

53% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 53%+14 pp · Ø 39% better than 98%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 45%
AWP share of kills 33%+21 pp · Ø 12% better than 98%
K/D 1.12+0.09 · Ø 1.03 better than 77%
Pistol kills per match 2.8
Knife kills 1 in 99 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.4%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 78%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 77%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 22x 4K, 4 aces in 99 matches

Utility and deaths

Average
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (4.3).

Utility hit rate 27%−8 pp · Ø 35% better than 6%
Utility damage per round 2.0−2.3 · Ø 4.3 better than 4%
Enemies flashed per round 0.35+0.06 · Ø 0.29 better than 70%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.08, Rating +0.11, ADR +4.9, First kills +2 pp
= Stayed the same
Clutch 1v1 at 51%
▼ Got worse
Headshots −7 pp, Win rate −14 pp, ELO −213

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.87
JunJulAugSepOctNov

Best month: October 2026 with 1.02. Last 3 months: 0.82 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
36 matches · 50% win rate
Between 6:00 and 12:00 ±0 ELO, win rate 50%

Lker7 loses the most ELO on Dust 2: −25 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 2.17 · Mirage
  3. Reached level 10 · Nuke
  4. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
50% right on the average
0.76 better than 60%
80.4 better than 47%
1.08 better than 64%
55% of 154 duels better than 72%
50% of 20 situations better than 80%
Mirage35
63% better than 87%
0.81 better than 80%
84.2 better than 69%
1.17 better than 87%
55% of 158 duels better than 72%
60% of 25 situations better than 94%
Anubis10
70% -
0.86 -
86.2 -
1.18-
46% of 39 duels -
67% of 3 situations -
Nuke8
63% -
0.81 -
82.3 -
1.20-
60% of 42 duels -
50% of 2 situations -
Ancient5
80% -
0.90 -
93.3 -
1.23-
59% of 27 duels -
33% of 3 situations -
Cache4
25% -
0.53 -
62.2 -
0.68-
35% of 17 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lker7 plays

Across 99 matches Lker7 averages K/R 0.79, ADR 82.3 and a rating of 1.12. Biggest strength: Clutch 1v1 won at 53%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.0, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 48% headshots. The strongest map is Anubis with a 70% win rate in 10 matches. In 44 of 99 matches the rating was 1.10 or higher (44%), in 25 it was below 0.90. In 99 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: October 2026 at 1.54. Lker7 loses the most ELO on Dust 2 (−25 ELO, win rate 50%). Things go best in match 1 of the day (±0 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate. Improved over the last three months: K/R +0.08, Rating +0.11, ADR +4.9, First kills +2 pp. Got weaker: Headshots −7 pp, Win rate −14 pp, ELO −213. Unchanged in recent months: Clutch 1v1 at 51%. Last 30 days: 28 matches, win rate 61%, net ELO +19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.